vendredi 26 août 2016

Battlefield Hardline Director Joins Tomb Raider Dev


Ian Milham will serve as Game Director on the Tomb Raider franchise.

Ian Milham has joined Crystal Dynamics as Game Director on the Tomb Raider franchise.

Milham previously worked at EA’s Visceral Games, where he was creative director on Battlefield Hardline and art director on the Dead Space series.

“Adventure games have always been my first love,” Milham said in a statement. "When the opportunity came to join Crystal Dynamics, I had to jump on it. This is the home of Lara Croft, who is a legend in action-adventure gaming and a pillar of the industry. I’ve admired Crystal’s work for a while now, as they continue to deliver top notch narrative and spectacle, coupled with deep systems and player choice. I’m very excited about where the studio is headed and I’m eager to be a part of it.”

The next entry in the series has not yet been announced, but Lara will next be seen in the Rise of the Tomb Raider 20 Year Celebration Edition, which will launch on October 11.

For more on Rise of the Tomb Raider, read how the modes coming to the new edition feel like Dark Souls, Gone Home, and Resident Evil.

Andrew is IGN’s executive editor of news and likes that Ian Milham’s twitter handle is Monkey Pants. You can find him rambling about Persona and cute animals on Twitter.

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