mardi 28 février 2017

Get Even Wants to Break Your Brain and Make You Cry


Welcome to the party.

Some games refuse to be described in a single sentence. Get Even, from Polish studio The Farm 51, is definitely one of them.

It’s a first-person shooter, but it relies far more on exploration than blasting; firefights are few and far between. It makes a point to frighten players with the occasional tried-and-true jump scare but overall Get Even leans much more heavily on psychological horror for its chills. It’s an investigative thriller with what initially seems like a dash of simple sci-fi shtick, but it had twisted my brain into a pretzel after the first 60 minutes.

Get Even is all these things, which is what made pitching the game to publishers very difficult.

“‘So it’s a shooter? It’s a first-person shooter?’” says producer Lionel Lovisa, mimicking the kinds of questions the Get Even team were fielding from potential publishers. “And you say, ‘No.”

“So, it’s a horror game?’ ‘No, it’s not; we don’t want to make a horror game.’”

According to Lovisa it was when Get Even creative director Wojciech Pazdur explained his intent to move people emotionally and his desire to “make people cry” that Bandai Namco bought into the concept.

Ultimately Get Even is a little bit from column A, and a little bit from column B-through-F; a curious first-person cocktail of themes and gameplay systems from Condemned, Gone Home, and Manhunt, with a pinch of Assassin’s Creed and a light sprinkle of the Batman Arkham games to top it off. To me that still fails to paint an accurate picture but the result is intriguing as hell.

In the beginning we assume the role of Cole Black (a gravel-voiced, blue-collar Englishman who sounds like a slightly off-brand Sean Bean) who appears to be in the final stages of investigating an active kidnapping. Black finds the girl strapped to a chair, wearing a bomb vest. Just moments later it becomes apparent the kidnapping event is actually in the past and that Black is reliving the past memory of his (possibly failed) attempt to save the victim via a high-tech device fused to his face.

In actual fact Black is marooned in a dank and dilapidated asylum, filled with other patients wearing the same kind of device. He’s confused and angry but repeatedly told by a mysterious voice (a voice that crossfades between that of an unknown man and an unknown woman) that he volunteered for this exercise. He doesn’t know why, or if that’s even true. Nonetheless, the voice continues to antagonise him, prodding him through both the asylum itself and a series of fractured memories.

Hello?

Hello?

The two hours of Get Even that I played raised many questions and answered none. Who is Black, why is he really stuck in this asylum, and why is he permitted to be armed? Who are these other inmates, especially the one chanting loudly through the halls about an imminent and sinister-sounding party?

What was the real outcome of the kidnapping, and how is Black related to the victim? And what is the relevance of these other memories – like one featuring a curious act of industrial espionage, and others featuring snapshots from the lives of two newlyweds – that Black is being forced to revisit?

Are all the memories Black is revisiting even his own?

At the very least, Get Even has already succeeded in making me want to uncover the answers to these questions.

Like whose house is this?

Like whose house is this?

The game itself has gone all-in on browns and greys but there’s a great level of detail and authenticity to the environments. This is particularly notable in the decaying walls and floors of the asylum, peeling with age, carpeted with debris, and defaced with bespoke pieces of graffiti. The Farm 51 used photogrammetry to craft the locations, scanning real-life places to build around 80 per cent of the environments in the game (including an abandoned psychiatric hospital in Owińska, Poland).

“You have people that like it; you have people that don’t like it,” says Lovisa of the technique, explaining it was an effective way for a small team to craft a good-looking world quickly.

But perhaps the strongest element of Get Even so far is the sound design. The British and Irish cast deliver some very good and very genuine dialogue with a broad range of accents and, while the game is often spookily silent, The Farm 51 utilises clever and creepy musical cues to hint to us when we’re headed in the right direction.

Or the wrong direction, depending on your thoughts on psychological torture.

Or the wrong direction, depending on your thoughts on psychological torture.

While gun battles are uncommon, Get Even’s ‘CornerGun’ – a pistol mounted to an LCD screen and a hinged device – adds an interesting additional layer to combat. During memory flashback sequences, areas of distortion indicate a chance for Black to alter the level in real-time. This will see Black recall (or forget) a piece of the world that may either materialise to protect him from enemies (or vanish to reveal a new safer, route through the area).

Additionally, Black is equipped with a smartphone that he can use to scan the environment, learn new information, and solve puzzles with (like tracing warm electrical wiring to search for a fuse box). Black can also produce static, holographic crime scene recreations to scan and explore.

First revealed way back in January 2014 and initially planned to release in 2015, I can’t say Get Even has ever really registered on my radar, despite the extra time on the hoist.  What I will say is that the question The Farm 51 continues to stress here is, ‘What is real?’ and that I left my lengthy session with Get Even very keen to find out.

Luke is Games Editor at IGN's Sydney office. You can find him on Twitter @MrLukeReilly.

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Taboo: Season Finale Review


Share.

The journey West begins.

Full spoilers for Taboo continue below.

There were extreme highs and disappointing lows in Taboo's Season 1 finale, which brought the London-based story to a close, killed off a lot of central characters and sent James Keziah Delaney off to claim his birthright in the Americas.

First: the good. Taboo has been building toward a massive confrontation between the various forces at play: the Crown, the Americans, the East India Company and, of course, Delaney. The payoff there was fantastic, with a big shootout in front of Delaney's hard-won ship that had real stakes. The action sequence was well shot, but more important was how it had so many of the central characters in the same place at the same time. It felt like a real culmination of everything we've been working toward.

Scroobius Pip as French Bill, Robert Parker as Cole, Tom Hardy as James Keziah Delaney on Taboo

Scroobius Pip as French Bill, Robert Parker as Cole, Tom Hardy as James Keziah Delaney on Taboo

Similarly rewarding was watching Delaney's plan play out after the last episode spent so long setting it up. He really did think of every possible angle (except the one potentially most important one, but more on that in a a bit). Like with the shootout, this was a real culmination of everything Taboo had been building toward all season. He got his revenge, and didn't leave a thread hanging, dotting all his I's and crossing all his T's. Stuart Strange got the explosive farewell he deserved, Chinchester got his proof and Mark Gatiss's take on the Prince Regent continued to be a terrifying prosthetics masterpiece.

Of all the characters on the show, it was Lorna Bow who had the most gratifying arc over the course of these eight episodes. Her relationship with Delaney proved to be the heart of the show, and seeing her really come into her own was a highlight of the finale. Taboo wasn't a show interested in diving deep on character relationships, but Lorna owning up to being James' "mother" was a really neat moment, especially considering his fraught memories of his birth mother and the repeated question of what he and Lorna were to each other. I hope she survives the journey to Nootka Sound after her gunshot, because she was one of the highlights of this series so far.

Unfortunately, Taboo's treatment of the other most important woman in James' life left much to be desired. I kept waiting for Taboo to do something interesting with Zilpha, and goodness but it let her down. I'm not quite sure what the show was trying to achieve with her character, but it never invested enough time in what her relationship with Delaney meant for the show. She got her first true moment of agency several episodes ago when she killed her awful, abusive husband. But when she killed herself to be set free from her "cage," Taboo didn't stick the landing for what that meant before, or what that meant for her brother/lover.

Lucien Masmati as Chichester on Taboo

Lucien Masmati as Chichester on Taboo

Her suicide seemed to be less about her character and more about Delaney not being able to get everything right with his plan. Even his moments of grief over her suicide weren't as effective as they could be, and didn't tie together various story arcs as much as they tried to. Overall there were a lot of missed opportunities for character development for both her and what she means to Delaney, and ultimately that entire arc was a letdown.

It's unclear if Taboo will stand on its own as a mini-series or get renewed for a Season 2, so we still don't know if Delaney and his league of the damned will ever actually arrive at Nootka Sound. Did this serve as a prequel for a series that ends up being about settling in America and starting a new life in a land ripe with opportunity? Or is Season 1 meant to stand on its own? If it's the latter, I'm not sure that it succeeds. Taboo never ended up making a point or taking a stance, even though it flirted with the idea plenty of times. Delaney wasn't out for revenge for the slaves who died or trying to make a better life for his family; he only served one master, and that master was himself. While that does make a great acting vehicle for Hardy, it didn't do the story any favors.

The Verdict

Taboo had some great moments in its season finale, including a thrilling shootout and tense execution of James Delaney's plan. It fell short of perfection with some of its character development though, particularly with where it took Oona Chaplin's Zilpha Geary. How we view this season in hindsight will depend on whether or not Taboo gets a second season, but for now the show was a gorgeous if uneven new period drama.

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Christopher Nolan's Dunkirk Will be Unconventional


The land, air, and sea will all be promtply featured.

Christopher Nolan's next film, World War II epic Dunkirk, will tell its story in an unconventional way.

During an interview with Premiere, as translated by The Playlist, Nolan revealed that the exposition-filled dialogue in the first trailer has been dialed back, and that Dunkirk will be told through the perspective of three different British soldiers.

The film will focus on the sky with Tom Hardy manning an air plane, the beach with Harry Styles, and the sea with the navy (Mark Rylance and Cillian Murphy). Nolan explained how the events of Dunkirk was different for those stuck on the beach, as they had to wait a week before being rescued while those stuck on ships were able to get out within a single day.

"To mingle these different versions of history, one had to mix the temporal strata," Nolan said. "Hence the complicated structure; Even if the story, once again, is very simple.”

Nolan explained that this complicated storytelling structure is all in service of authentically portraying an important moment in World War II.

“This is an essential moment in the history of the Second World War," Nolan said. "If this evacuation had not been a success, Great Britain would have been obliged to capitulate."

Dunkirk opens in theaters on July 21. While you wait for Nolan's next film, check out some of these stunning posters for Dunkirk.

Alex Gilyadov is a freelance writer for IGN. You can follow him on Twitter.

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Update: 119 Games Confirmed for Nintendo Switch


This page contains a list of rumored and confirmed games for the Nintendo Switch (previously the NX). 75 Nintendo Switch games have been confirmed, while Nintendo has promised that at over 80 are in development.

The Nintendo Switch will launch on March 3rd, 2017.

The following games have been officially confirmed for release on the Switch. Games in Bold have only been announced for Japan as of writing (but there will be no region locking for the Switch!):

Games in Red are confirmed as a US Launch Title.

Update (Feb 1): Developer Sumo Games has announced that their upcoming title Snake Pass will be releasing on the Nintendo Switch in early 2017. Jackbox Games also announced that Jackbox Party Pack 3 is also "coming soon".

Update (March 28): Nintendo released a Ninendo Direct that revealed over 60 new indie games coming to Switch in 2017.

The rumored games are from official sources, and still others through job listing leaks.

Games marked with a double asterisk ** are potential resume leaks. Games marked with a triple asterisk *** are games mentioned/rumored as possible releases through official channels.

  • Mario / Raving Rabbids Game [1]
  • Mech Super Extended** [2]
  • Hearthstone*** [3]

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What Did You Think of Tonight's Flash?


Gorilla Grodd returns home.

Team Flash paid a visit to Gorilla City last week, and now Gorilla Grodd returned the favor by invading Earth-1. Are three speedsters enough to save an entire city from an army of super-smart gorillas?

We'll have our review of "Attack on Central City" up a bit later tonight. Until then, let us know what you thought of the new episode in the comments below.

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9 Things to Do First in Horizon Zero Dawn


This page contains tips, tricks, strategies and suggestions for players just beginning their adventure through Horizon: Zero Dawn.

KNOW SOMETHING WE DON'T?
Add your tips to this page by clicking here.

Be sure to also check out our list of What Horizon Doesn't Tell You.

After completing the tutorial missions A Gift From the Past and Lessons of the Wild, Aloy will possess three skill points to unlock new abilities with.

We recommend purchasing Silent Strike, Concentration and Lure Call as your starting skills. Silent Strike and Lure Call work well in tandem to allow you to eliminate nearby machines without engaging or alarming the ones nearby. Concentration functions similarly, allowing you more time to line up bow shots - this is especially useful for taking out Watchers before they can raise an alarm.

One of the first things you'll want to improve is your carrying capacity. We specifically recommend focusing on crafting upgrades for your Resource Satchel first, since this will allow you to carry more items you scavenge from enemies and around the world.

You'll spend the first few hours of the game in The Expanse - this is the best location for hunting wildlife and game, since the Machines in this area are less threatening than anywhere else. After completing the tutorial missions, spend some time hunting boar, turkey, rabbits, foxes and fish - you'll need their pelts and bones to craft more elaborate satchels and pouches.

After leveling up a few more times, you'll want to focus your skill points on purchasing abilities in the third column of the Forager skill tree.

The Gatherer and Scavenger skills are helpful for crafting, and Disarm Traps is helpful, too ( being able to collect unused traps and tripwires is a great relief on resource management). The Tinker ability, however, may be the most important one in the game, as it allows you to keep modifications when removing them from weapons and outfits instead of destroying them.

After acquiring a new weapon or ammo type, be sure to enter your Quest menu and set the newly-added Tutorial quest as active, then complete the objective.

This is a great way to earn bonus XP quickly, helping you power through the early levels of the game.

It may seem daunting, but being able to recognize a machine's vulnerabilities without your Focus will be a valuable skill during combat.

Scan every machine you encounter and take note of where their vulnerabilities lie - and what types of damage will be most effective against them!

Outifts, weapons and special items are cheap in the world of Horizon - don't be stingy and hold onto every single item that you scavenge early on.

You can trade them to merchants for currency or better items, and if you run out you can always acquire more.

There are five hidden power cells to be found throughout the main campaign that will trigger a special side quest to unlock some very powerful armor. Keep your eyes peeled during your journey - or find them all here.

While you can get through the early stages of the game with only your Hunter Bow and Tripcaster, make sure to purchase a Carja Sharpshot from the traders past the Embrace gate.

It's TearBlast arrows will prove invaluable against larger machines - especially Ravagers, Glinthawks and ThunderJaws.

If you trust your ability to tackle any foe with merely a bow and some tripwires, don't bother purchasing a Ropecaster from any of the vendors - you'll receive a free one during the quest Maker's End (though it is several hours into the main storyline).

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Old Man Logan Takes on Hulks of the Future


Old Man Logan vs. Maestro and the Hulk Gang.

Writer Ed Brisson (Bullseye, Iron Fist) and artist Mike Deodato (Original Sin, Avengers) are taking over as the new creative team of the ongoing comic series Old Man Logan at Marvel Comics, replacing writer Jeff Lemire and Andrea Sorrentino starting with Issue #15.

The new duo will begin a new phase of Old Man Logan's life, who is currently stuck in the normal Marvel Universe instead of his hellish alternate future known as the Wastelands. The story will see Logan take on Maestro, a future super-villain version of the Hulk, and the Hulk Gang from the Wastelands.

“From Logan's perspective, there's now a threat of Hulks from the future who're here, who shouldn't be here, which sets his own anxieties and fears off,” Brisson told Gamespot. “He's only recently begun to accept that his future isn't this world's future. And now that future has landed right on his doorstep. How does he cope? For Logan, it's as though he's got to relive the same nightmare over and over.”

Old Man Logan #25 by Mike Deodato. (Marvel Comics)

Old Man Logan #25 by Mike Deodato. (Marvel Comics)

Before departing the series, Lemire and artist Eric Nguyen will send Old Man Logan back to iconic moments in Wolverine's past.

Be sure to check out our Old Man Logan reading guide, which will tell you where to start and what comics to read to know everything you need to about the world-weary Wolverine.

Joshua is IGN’s Comics Editor. If Pokemon, Green Lantern, or Game of Thrones are frequently used words in your vocabulary, you’ll want to follow him on Twitter @JoshuaYehl and IGN.

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10 Best Wolverine Fights


The best battles of Logan's long life.

With Logan hitting theaters in the U.S. this week, we're digging up our list of Wolverine's best fights. Thanks to razor-sharp adamantium claws, samurai training, and a nigh-unstoppable healing factor, Wolverine has proven a thorn in the side of many Marvel villains and more than a few heroes to boot. Suffice to say, he's had some good ones.

Check out our list, then let us know your favorite Wolverine fights in the comments!

Warning: Some graphic imagery is contained within this article.

Another warning: Beware spoilers of plot details surrounding the fights.

Honorable Mention: Wolverine vs. Magneto
Magneto

Issue:X-Men, Vol. 2 #25 by Fabian Nicieza & Andy Kubert

That had to hurt. Wolverine and Magneto have long shared a deep and enduring animosity, yet beneath their mutual disdain has always been an undercurrent of grudging respect. Well, all those warm fuzzies go right out the window in this issue, Magneto using his command over metal in a most horrific and iconic way.

Attempting to subdue Magneto after yet another of his crimes against humanity, Wolverine is tasked with keeping him busy while Professor X and Jean Grey try to take him out from the inside. While not the most solid of plans, Wolverine is nothing if not a team player, engaging the villain in a deadly solo standoff. A particularly vicious slash pushes Magneto over the edge, the Master of Magnetism at last losing the kid gloves as he rips the adamantium from Wolverine's skeleton like the world's worst Play Doh dispenser.

Wolverine would of course get his adamantium back later on, returning to stab Magneto countless times more. However, his ordeal isn't completely rendered moot as it's later revealed that his claws, once thought to be a byproduct of his time with Weapon X, are actually yet another part of his original mutation. What a twist!

This one isn’t much of a fight – there’s really only one blow thrown by each combatant – but it’s a classic encounter from Wolverine’s long history that warrants at least a mention.

10. Wolverine vs. The Hand
The Hand

Issue:Wolverine, Vol. 1 #2 by Chris Claremont & Frank Miller

What's better than Wolverine fighting a ninja? Wolverine fighting a bunch of ninjas, at the same time! While in Tokyo in search of his former flame, Mariko, Wolverine's presence is quickly noticed by members of the The Hand, a renowned and lethal league of assassins. Attacking in the dark of night, The Hand send a ridiculous amount of cannon fodder to take him down, their vicious battle running from the rooftops to the streets below. Despite their obvious strength in numbers, Wolverine unsurprisingly comes out on top, using his uncanny reflexes and prodigious healing to thwart their intended plot.

He would face The Hand yet again later on, stepping in to stop an attempted assassination involving the very woman he had come to find. He'd again come out ahead, row after row of ninjas falling at his feet, but sadly his victory is not without cost. Mariko bears witness to his feat and, more importantly, to his unbridled savagery, at long last discovering the man he truly is, not the man he tries to be.

9. Wolverine vs. The Red Skull
Red Skull

Issue: Wolverine, Vol. 3 #72 by Frank Millar & Steve McNiven

Set in the not so distant future, Old Man Logan tells the story of a Wolverine broken by the events of his past. Vowing to never again pop his claws after a particularly traumatic battle, Logan accompanies the elder Hawkeye cross country in a bid to save his farm from the wrath of the Hulk gang.

A few symbiote dinosaurs and double crosses later, Logan ends up at the mercy of the United States' current President, the Red Skull. Forced to battle in a disturbing trophy room filled with ill-gotten relics of an age long past, the super strong Skull initially has the upper hand over the seemingly neutered Logan. Refusing to break his vow, Logan instead uses the Skull's most prized possession against him in a powerful display of resilience, taking Captain America's discarded shield and using it in a way that even the good Captain likely considered at least once. He then further adds to his style points, using the remains of Tony Stark's Iron Man armor to dispatch Skull's remaining thugs and make his escape. Gotta love the loopholes.

Yeah, this Old Man Logan storyline had a great fight against the Hulk that ended in disgusting fashion, but this battle with the Red Skull showed how dangerous Wolverine could be even without his claws. Resourceful little runt, isn’t he?

8. Wolverine vs. Daken
Daken

Issue:Uncanny X-Force, Vol. 1 #34 by Rick Remender & Phil Noto

Wolverine has been in an impressive number of battles over the years, but few offer as much in the way of personal stakes as his final battle with his son, Daken. On hand to prevent Shadow King and the Brotherhood of Mutants from igniting the second Age of Apocalypse, Wolverine is forced to combat his offspring to a decidedly final resolution.

This fight is memorable primarily for the conscious decisions Wolverine is forced to make. Whereas Daken immediately gives in to his more animalistic impulses, Logan approaches the melee with a stone cold sense of purpose, knowing full well that there's only one way of stopping his damaged son for good. Borrowing a trick from Daken's own play book, Wolverine drowns his son in a shallow puddle, the possibilities of what their lives could have been flashing through his mind all the while. This decision is given even further impact when it's revealed that the Wolverine of an older timeline (comics, right?) had informed Wolverine of the necessity of Daken's death, making his actions disturbingly premeditated.

Daken obviously doesn't stay down for long, reemerging as an undead Horseman of the Apocalypse in the pages of Uncanny Avengers, but it's safe to say that his fight with dear old dad is one he won't be forgetting any time soon.

7. Wolverine vs. The Hellfire Club
Hellfire

Issue:Uncanny X-Men, Vol. 2 #133 by Chris Claremont & John Byrne

If you're ever trapped in a seemingly impossible situation, Wolverine is the guy you want to get you out. With the core X-Men captured by Mastermind and the Hellfire Club, it's up to Wolverine to launch a solo rescue mission. In his way lies an army of nameless henchman, all of whom will soon come to regret clocking in after lunch.

After mowing through the usual front wave as easily as one might pick up the mail, Wolverine saves one unlucky henchman for last. Rather than do his usual slice and dice routine, Wolverine instead explains the exact order of the events to follow should said henchman not stand down. Wolverine had always proved capable but here he's just plain awesome, using his innate know-how and genetic cheat codes to make easy work of twenty something guys. It proved to be an amazing display of dominance not then seen, one made even better when Cyclops later passes out during a mind battle with Mastermind. C'mon, Summers. Keep up.

6. Wolverine vs. Lady Deathstrike
100_9218

Issue:Uncanny X-Men, Vol. 2 #205 by Chris Claremont & Barry Windsor-Smith

Lady Deathstrike remains one of Wolverine's greatest villains, both because her adamantium claws put her on equal footing in battle and because the two share a troubled history together. Deathstrike's father developed the adamantium bonding process during WWII but was disgraced in battle. Deathstrike has since fought to restore her family's honor by killing Wolverine.

She very nearly succeeded in their first battle. Deathstrike and her Reavers ambushed Logan in the middle of a blizzard. He was beaten so severely his mind shut down and he couldn't remember who he was. It was only the timely appearance of Power Pack member Energizer that he came to his senses.

Hungry for payback, Wolverine stalked the Reavers and dispatched them one by one. He battled Deathstrike and nearly killed her before discovering the horrific cybernetic implants she had subjected herself to. Deathstrike begged to be put out of her misery, but Wolverine refused her that mercy. He has probably come to regret that decision many times.

Continues

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March TV Premiere Dates and Info


Continued from Page 2

March hits us with Marvel's Iron Fist, the debut of Making History, the return of The Americans, the looong-awaited return of Samurai Jack, and much more. Plus, Ryan Murphy has another new FX anthology series called Feud - with the first season focusing on the real life rivalry between Joan Crawford and Bette Davis.

FEUD: Bette and Joan
Feud

Airs On: FX

Premiere: 3/05/17

As the first installment of the new FX anthology series from Ryan Murphy, FEUD: Bette and Joan tells the story of the legendary rivalry between Joan Crawford (Jessica Lange) and Bette Davis (Susan Sarandon) during their collaboration on the Academy Award-nominated thriller What Ever Happened to Baby Jane?, and well after the cameras stopped rolling. The cast includes Alfred Molina, Stanley Tucci, Judy Davis, Jackie Hoffman, and Alison Wright.

Time After Time

Airs On: ABC

Premiere: 03/05/17

Kevin Williamson (Scream) is behind this new take on the story of H.G. Wells (Freddie Stroma) following Jack the Ripper (Josh Bowman) through time to the present in order to stop the infamous killer from unleashing hell on the modern era. Based on the book and the subsequent 1979 film starring Malcolm McDowell and David Warner.

Making History

Airs On: FOX

Premiere: 3/05/17

FOX's new time travel comedy series, from the team behind The LEGO Movie and Last Man on Earth, stars Adam Pally and Yassir Lester as two professors who start traveling back in time as a way to spice up their mundane lives.

The Americans

Airs On: FX

Premiere: 3/07/17

One of TV's very best dramas returns for a fifth season (its penultimate season, by the way!) as the Jennings family will have to deal with more tension and turmoil as undercover KGB spies buried deep within the American suburbs. Will daughter Paige come to embrace her spycraft role and morph into an expert agent or will she ultimately rebel against her parents deceptive ways. New face Laurie Holden (The Walking Dead) joins the mix as a love interest for Stan.

Ripper Street

Airs On: BBC America

Premiere: 3/08/17

The final season of Ripper Street premieres March 8th as DI Reid (Matthew Macfadyen) faces his toughest and most dangerous challenge yet with a barbarous killer on the loose and a corrupt lawman leading the police force.

Airs On: Netflix

Premiere: 03/10/17

Judd Apatow and Paul Rust's Love returns for a second season as Rust's Gus, and co-star Gillian Jacobs' Mickey, navigate the tumultuous waters of LA romantic entanglements.

Guardians of the Galaxy
Guardians-of-the-galaxy-disney

Airs On: Disney XD

Premiere: 03/11/17

Disney XD's Guardians of the Galaxy animated series returns for a second season slated to feature The Avengers, Captain Marvel and the High Evolutionary.

Samurai Jack

Airs On: Adult Swim

Premiere: 03/12/17

13 years after its fourth season, Genndy Tartakovsky's Samurai Jack returns for a final story as it's been 50 years since we saw Jack and time has not been kind to him. Aku has destroyed every time portal and Jack has stopped aging, a side effect of time travel. It seems he is cursed to just roam the land for all eternity.

American Crime
FELICITY HUFFMAN, TIMOTHY HUTTON

Airs On: ABC

Premiere: 03/12/17

ABC's acclaimed anthology series American Crime, from 12 Years a Slave's John Ridley, returns for a third season, this time dealing with labor issues in North Carolina. Stars of the first two seasons -- Regina King, Felicity Huffman, and Timothy Hutton -- will be back while the series welcomes new faces 24's Cherry Jones, The West Wing's Janel Moloney, and White Collar's Tim DeKay.

Trial & Error

Airs On: NBC

Premiere: 3/14/17

A spoof of crime documentaries, Trial & Error focuses on the arrest and trial of a beloved poetry professor (John Lithgow) from a small town in South Carolina, who is accused of brutally murdering his wife, and the young Northeastern lawyer (Gotham's Nicholas D'Agosto) hired to defend him.

Hap and Leonard: Mucho Mojo

Airs On: Sundance TV

Premiere: 03/15/17

In Season 2 - aka "Mucho Mojo" - Hap (James Purefoy) and Leonard (Michael K. Williams) find themselves in trouble as they unravel a murder mystery with plenty of twists and turns.

Airs On: Crackle

Premiere: 03/16/17

Based on the 2000 film by Guy Ritchie, Snatch stars Harry Potter alum Rupert Grint, Dougray Scott and Ed Westwick in the story of group of twenty-something, up-and-coming hustlers who stumble upon a truck load of stolen gold bullion and are suddenly thrust into the high-stakes world of organized crime.

Marvel's Iron Fist

Airs On: Netflix

Premiere: 3/17/17

Netflix's fourth Marvel series (and the last one before we get the Defenders team-up show!) stars Game of Thrones' Finn Jones as Danny Rand, a billionaire Buddhist monk and martial arts expert who, after being missing for fifteen years, returns to New York to reclaim his company. Jessica Henwick, Jessica Stroup, David Wenham, and -- of course -- Rosario Dawson star.

Jones, plus his costars and executive producers, told IGN how the new Marvel series packs a punch:

Into the Badlands

Airs On: AMC

Premiere: 3/19/17

With authentic and elaborate martial arts fight sequences, AMC's Into the Badlands will return for a 10-episode second season as the Widow (Emily Beecham) escapes her captors and Nick Frost joins the series as Bajie - a man with questionable morals and who’s always looking for the quick score. Bajie will be an irreverent and unlikely new ally to hero Sunny (Daniel Wu).

Check out this video of the Season 2 fight camp, featuring executive producer/star Daniel Wu and cast members Emily Beecham, Sarah Bolger and Ally Ioannides...

Shots Fired

Airs On: FOX

Premiere: 3/22/17

Shots Fired is an event series -- from Gina Prince-Bythewood (Love & Basketball) and Reggie Rock Bythewood (Notorious) -- that examines the dangerous aftermath of racially charged shootings in a small town in North Carolina. Sanaa Lathan, Helen Hunt, Stephan James, Stephen Moyer, and Richard Dreyfuss star.

Imaginary Mary

Airs On: ABC

Premiere: 03/29/17

Jenna Elfman stars as a woman whose childhood imaginary friend begins appearing to her again in this new ABC comedy from the creator of The Goldbergs.

Continue on for April TV debuts, including iZombie, American Gods, Better Call Saul and the return of Mystery Science Theater 3000!

Continues

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Dragon Ball Super Episode 80 Review


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Saiyan powered radar.

Warning: The following review contains spoilers for the episode.

Episode 80 features the long overdue return of Gohan as a fighter in the second exhibition match of the Tournament of Power. He faces Lavender, an opponent who is interesting in his own right and serves as a great counter to Gohan, which helped deliver a wonderful fight and further hyped up excitement for the Tournament of Power. Some moments towards the end bring the overall episode down a bit due to some strange story decisions that don’t make much sense given the information (or lack thereof) that we’ve been told before.

It had been a long time since we’ve seen Gohan in a true fight, and I was pleased with how Super went about reintroducing his character. Instead of simply powering him up and throwing him in the ring, they took the time to highlight what makes him unique as a fighter. Gohan has always been a far more thoughtful fighter than many of the others, and they’re able to show that off wonderfully during this episode when he’s blinded and must use his wits to survive in battle. As silly as it might be, I really enjoyed the idea of Gohan using his Super Saiyan aura as a means of radar — what a unique way to use that golden glow! I was a little surprised to see him going Super Saiyan, though, and hope in the future they address what’s become of his Mystic/Ultimate form that he achieved back in the Buu Saga from DBZ.

DBS80GohanvsLavender

Lavender proved a good foe for Gohan. Lavender’s style made things much more interesting, as he focuses more on disabling his enemies rather than outright overpowering them. Lavender proved to be no pushover either, learning throughout the battle and coming up with ways to counter what Gohan was doing. More than anything, these exhibition matches have me excited for what’s to come, because the quality of each fight is so high already and I can’t wait to see what’s next.

The end of the episode offered several story moments, and one stood out among them as quite perplexing. During the discussion of a universe power rating the Grand Priest revealed that Zen-Oh had wanted to erase the universes for some time and that he’s using the Tournament of Power as a way to judge who should remain. The declaration was puzzling as Zen-Oh has never expressed this in the past. Instead it feels like this was added so that they could shift blame away from Goku and onto Zen-Oh. This could ultimately lead to a setup where Goku has to fight Zen-Oh, but at the present it feels like a poorly executed cop out so that Goku looks like less of a villain for having instigated the Tournament of Power in the first place.

The Verdict

Episode 80 features a great return to form for Gohan. The fight not only reintroduces him to the series as a warrior, but also does so in a way to highlight what makes him different from his allies. His opponent was also unique, and shows off Dragon Ball Super’s ability to continuously introduce exciting new villains to the series. However, toward the end we get several story tidbits that feel like they were designed to save Goku from looking like a villain, which misses the opportunity for Super to embrace a dark twist and force Goku to redeem himself.

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Injustice Comic Writer Cancels Convention Appearance in Protest of U.S. Immigration Policy Changes


The comics industry feels the effects of the travel ban.

Australian comic book writer Tom Taylor has canceled his Emerald City Comic-Con appearance and will not be attending anymore conventions in the U.S. for the foreseeable future because of President Trump’s recent immigration policy changes.

Taylor made a name for himself writing Injustice at DC Comics, a comic that he’ll be returning to later this year when Injustice 2 launches, and has gone on to write Justice League vs. Power Rangers, All-New Wolverine, Superior Iron Man and more. He also wrote the all-ages graphic novel The Deep: Here Be Dragons, which has been adapted into an animated TV show.

“America, through no fault of most of its citizens, doesn’t feel like a safe or welcoming travel destination at this moment,” Taylor said in a statement posted to Facebook. “There have been reports of interrogation, phone data downloads, requests for social media accounts, returns and five-year travel bans and everyone from children to the elderly being detained. All of this has many people I’ve spoken to reconsidering or cancelling their US travel plans.

“However, there is something else which bothers me more than all of this, and ultimately decided me in talks with my family. And that’s the idea that I have nothing to worry about. The idea that I could be let in without the extra scrutiny, without incident, without a care in the world… purely because I’m a straight white guy. I don’t want to happily visit a country that is in the process of denying entry to so many, purely because of where they were born or what they believe. And so, I won’t.”

Taylor said that even though he’s canceling his U.S. convention appearances for the foreseeable future, he will still continue to write comics for U.S.-based companies from afar.

Taylor isn't the first comic creator to protest the immigration policy. Industry veteran George Perez (The Infinity Gauntlet, Teen Titans) and best-selling artist Humberto Ramos (Amazing Spider-Man, Extraordinary X-Men) have taken similar stances, among others.

Via Newsarama.

Joshua is IGN’s Comics Editor. If Pokemon, Green Lantern, or Game of Thrones are frequently used words in your vocabulary, you’ll want to follow him on Twitter @JoshuaYehl and IGN.

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Untangling Wolverine's Complicated X-Men Movie Timeline


We try our best to put Logan's 10-film-long story in chronological order.

The X-Men movies have made plenty of changes to the source material, but one element that hasn't changed is the convoluted approach to continuity. That continuity promises to become even more confusing with the release of Logan. This tenth entry in the X-Men saga jumps forward in the timeline to explore a post-apocalyptic world where an aging Wolverine is one of the last mutants still standing.

Wolverine has been the focal point for the entire X-Men saga. He's appeared in all nine films released so far (if you count the Hugh Jackman's face's in Deadpool) and he's been the lead character in many of them. And with Logan, the hairy X-Man's journey looks to be finally coming to an end. As the X-Men movies have bounced back and forth in time over the course of Wolverine's long, complicated journey, here's a chronological breakdown of his multi-film, multi-timeline story arc:

It remains to be seen whether Logan will straighten out some of the inconsistencies in the X-Men movie timeline or just add more to the growing pile. But we do know that this will be Hugh Jackman's final bow as the popular mutant hero.

Logan opens in theaters on March 3 and is directed by James Mangold. For more on the R-rated film ahead of its release, make sure to read our review to find out why IGN's Scott Collura gave it a 9.7. Also find out how Mangold aims to will tell a more human story with Jackman's final solo outing as the clawed hero.

Jesse is a mild-mannered writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter, or Kicksplode on MyIGN.

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The 100 Clip: Clarke Races to Save a Friend


War is coming.

In the next episode of The 100, "The Tinder Box" -- airing Wednesday, March 1st -- a severely wounded and weary Octavia (Marie Avgeropoulos) finds her way back to Arkadia, badly damaged after her battle with Echo (Tasya Teles).

In this exclusive scene from the episode, Clarke (Eliza Taylor) rushes in to help her fallen friend, learning of a possible upcoming attack in the process. Take a look!

The official synopsis for "The Tinder Box" reads:

Clarke makes a desperate plea with a former ally in an attempt to avoid a war and ensure the survival of her people.

Check out this all-new gallery of images from the episode...

"The Tinder Box" airs Wednesday, March 1st on The CW.

Matt Fowler is a writer for IGN and a member of the Television Critics Association (TCA). Follow him on Twitter at @TheMattFowler and Facebook at http://ift.tt/2aJ67FB.

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Pokemon Go Passes 650 Million Downloads


Our thoughts are with all of the Pidgeys and Zubats slain in the process.

Pokemon Go has surpassed 650 million downloads.

Polygon reports that Niantic Labs recently revealed the new Pokemon Go milestone at Google Developer Day at GDC. On top of that, the developer's CTO, Phil Kreslin, said trainers have traversed 8.7 billion kilometers, or 5.4 billion miles.

Back in September, Pokemon Go downloads passed 500 million. That means there has been a slowdown for the super popular mobile app since last year.

However, Pokemon Go just received a huge update this month, adding 80 new Pokemon to the game. Currently, there is a Pokemon Day celebration happening.

For more on the game, be sure to check out IGN's in-depth Pokemon Go wiki.

Evan Campbell is a freelance writer who scripts the Daily Fix, streams games on his Twitch channel, and chats about movies and TV serieson Twitter.

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Sprint Vector Is Like TRON + American Gladiators in VR


Running man.

From the makers of the popular VR game Raw Data comes Sprint Vector, another VR game that includes multiplayer as a key gameplay component. One big difference, however, is the physicality of Sprint Vector – the word sprint is in the name for a reason. You'll be running a race through checkpoints against another player at superheroic speeds, including well-timed jumps. Take a look at our three gameplay clips below to get an idea of the high-speed, arm-flailing fun.

Mike Rougeau is a contributing editor to IGN. Chat with him on Twitter at @roguecheddar.

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The Complete Nintendo Switch Accessories Buyer's Guide


You've got your system secured. You've picked your games. Now, it's time to accessorize!

So you've got your plan set for the system itself. You've made your decisions about which games you're going to get, and probably got them pre-ordered (and maybe even paid off already). Only one last order of business as the Nintendo Switch launch approaches this Friday - sorting through all the optional accessories!

It's a daunting task, but we're here to help with this Complete Nintendo Switch Accessories Buyer's Guide.

Since the Nintendo Switch hasn't been released yet, we'd recommend sticking with either Official Nintendo or Officially Licensed 3rd party products. The Nintendo Seal of Approval means that the item has been evaluated and certified by Nintendo to be fully compatible with the console. This is especially important when the actual system is not yet available in the wild, and unlicensed parties may have to go solely by official specs to create their accessories. The exception to this rule are memory cards, since Micro SDXC is a universal format and there are no "Officially Licensed" memory cards available here in the States anyways.

Extra Storage

Right out of the box, the Nintendo Switch has 32GB of built-in memory. That'll cover almost everyone for Day 1's downloads, but if you're planning on becoming a frequent eShopper and see yourself buying lots of digital-only releases like Shovel Knight, FAST RMX and Sonic Mania in the near future, you'll want to look into upgrading your Switch's storage by investing in a Micro SDXC Card. The Switch only has one memory card slot, so your best bet would be to get enough space to last the Switch's lifetime.

Note that we haven't listed prices because they fluctuate so often. We know that Nintendo's official Micro SD Card (not sold in the US) is rated at UHS-1 Class 1, so any of the cards below should work fine. The cards marked as "Fastest" are UHS-1 Class 3 instead of Class 1, which means they have a minimum transfer speed of 30MB/s vs 10MB/s. At this point, we don't know whether or not the Switch can take advantage of the extra speed.

Nintendo Official Controllers

Next up, think about investing in a few extra Joy-Con controllers. By default, you'll have two with your Switch: one Joy-Con (L) and one Joy-Con (R), which will serve you for all single-player games and a few two-player games, as you slide both off the system and hand one to a friend (just like Karen). If you've got more than one friend, though, and want to play four-player games like Mario Kart 8 Deluxe or eight-player games like Super Bomberman R, you'll need more Joy to share. Lots of different color combos to choose from!

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The Nintendo Switch Pro Controller isn't absolutely essential, but no doubt many gamers will swear by it thanks to its more traditional form factor and the fact that, unlike the Joy-Cons, it's got Nintendo's classic cross-shaped D-Pad on it – that's a crucial component in many gamers' minds, especially when it comes to old-school games like Street Fighter II.

Nintendo Official and Licensed Controller Accessories

If you're buying extra Joy-Cons, you might as well by extra Straps to go along with them – they're the cheapest accessories in the whole Switch lineup, and they might very well save you from reliving the "accidentally throwing the controller through the TV" fails of the Wii era when you're playing motion-controlled games like 1-2-Switch and ARMS. The Switch comes with two black Straps in the box, but there are other colors available.

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This one's a little confusing, so I'll explain. The Switch comes bundled with the Joy-Con Grip which you slide the Joy-Con controllers into in order to make them approximate a "normal" controller shape for when you're playing your Switch on your TV. That packed-in Grip is just a piece of plastic, though. This optional "Charging Grip" is the same size and shape, but adds the extra benefit of charging your Joy-Cons.

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Similar to the included Grip, the Comfort Grip combines the two Joy-Cons into a single controller. The double-injected rubber offers a better handhold than the included Grip's very slippery plastic.

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This very practical accessory will charge up to four Joy-Cons simultaneously. The controllers simply slide into place, and it is entirely powered via USB.

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The protective armor serves the dual purpose of offering scratch and drop protection for the Joy-Cons and proving an easier handhold.

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Similar in design to the Armor Guards, the Gel Guards are made of silicone and are lighter and thinner than the Armor Guards. This means they offer less overall protection, but still provide adequate scratch resistance and a nice soft feel and sticky grip to the Joy-Cons.

Nintendo Official and Licensed Cases

This is the only case/screen protector option if you want to get something directly from Nintendo instead of a 3rd party.

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Nintendo Official and Licensed Charging Adapters

You'd think a common wall plug would be something you'd only need one of, but with the moveable nature of the Switch that won't be the case for everyone! Presumably you'll integrate the one included AC adapter into your home theater setup. If you want to, say, play the Switch in Handheld Mode for long stretches of time in your bed, or if you want to take it with you on long trips and want to plug it in at the airport, you might want to invest in a second one. Car chargers are also available if it's more convenient for you to charge on the go, literally.

Other Official and Licensed 3rd Party Accessories

The Switch has a built-in kickstand that's meant to be used to set the screen up on a flat surface for "Tabletop Mode" gaming, but the kickstand's a little thin and awkward. If you want something more robust, consider HORI's well-crafted PlayStand, which will securely hold your Switch in place. You can adjust the angle of the screen, too, which you can't do with the kickstand. This is also the only way you can charge the Switch while in "Tabletop Mode". The charging port is located on the bottom edge of the Switch, so using the built-in kickstand would obstruct any access to it.

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This is a simple USB 3.0 to 10/100/100 gigabit ethernet adapter that allows you to connect your Nintendo Switch to the internet. The Switch operates on WiFi, but we all know that a wired connection is much more reliable during online gaming. Since it plugs into the Switch dock, you'll generally only be using it at home. Based on the internals and specifications, it's very likely that standard USB 3.0 to gigabit LAN adapters will work fine, although we can't be 100% sure until we test it out firsthand.

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Since I personally use the Afterglow LVL 3 Gaming Headset for my Xbox One and love it, I am going with the same headset for the Switch. Most unlicensed 3.5mm wired gaming headsets should work, although again we can't be 100% sure until we test it out firsthand. Despite the fact that the Switch has Bluetooth, the official report is that wireless Bluetooth headsets will NOT be compatible.

Where are the Power Banks?

The Nintendo Switch charges off a USB Type-C port. Since USB Type-C is a universal standard and there are plenty of power banks that connect to USB Type-C, we thought that maybe you could use these power banks as a portable power source for your Switch. Unfortunately, we tested this theory out on our Nintendo Switch unit and the results were a little disappointing. Although the Switch does indeed charge, it does so at a very slow rate. So slow, in fact, that if you were to run the console while charging off a power bank, the battery will still eventually die. Once we figure out where the issue lies, we'll feel more comfortable recommending a 3rd party power bank. If you still want to buy a power bank for the Switch, pick one that delivers at least 2.1A per port and has a high battery capacity.

Lucas M. Thomas assembles Out This Week every week, and when he's not doing that, he's assembling magazine pages as the Editor-in-Chief of Nintendo Force Magazine. New subscriptions available now through Patreon! You can follow him on Twitter, @NintendoForce.

Eric Song is IGN's Commerce Manager and finds new deals for you 7 days a week in his Daily Deals article. You can follow him on the official IGN Deals Facebook and Twitter pages or his personal Twitter, @esong82.

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