vendredi 31 mars 2017

WWE's Miz and Maryse Aren't Cena and Nikki Fans


Storyline? Real life drama? Or both? Either way, it's made for great TV.

In pro wrestling these days, the veil has been lifted more than ever, as various programs the WWE produces give insight into what goes into creating a wrestling persona and storyline and show the superstars in their daily life, letting us see in-ring bitter enemies as the actual friends they are.

All of which makes this Sunday’s WrestleMania 33 match between John Cena and his real life girlfriend, Nikki Bella, versus the Miz and his real life wife, Maryse, all the more intriguing. On SmackDown, the two duos have had some notably vicious promos lobbied at one another, ones that bring in a lot of issues and insults that work great as drama and certainly feel real (which the best wrestling angles often do, of course) – added to because Maryse’s accusations about Nikki and her sister, Brie, were first said on Total Divas.

While this match is a storyline aimed towards a WrestleMania match, is it fueled by actual animosity? When I spoke to Miz and Maryse a couple of days before WrestleMania at a press event, they certainly weren’t hinting it was anything but genuine, in stark contrast to other wrestlers that day who weren't nearly as fired up about their opponents or seemingly in-character in this more low key setting. So are Miz and Maryse just committed to their in-ring personas or is it something else? Read on to make your call...

The Miz and Maryse.

The Miz and Maryse.

IGN: I will admit, this match you guys have snuck up on me as far as how dramatic things have gotten and how invested I am at this point.

Miz: I know what people were saying. Miz and Maryse versus John Cena and Nikki Bella? A lot of people were complaining that, you know, Cena should be wrestling the Undertaker - the Miz should be going for a WWE Championship. They should get bigger platforms, if anything. In my mind, I was like, okay, watch. Watch and learn what we can do. This turned out to be one of the moments that I'm most looking forward to in my entire career. I get to share the stage, the biggest, grandest stage of them all, WrestleMania 33, with my wife, and I get to be on a team with her, and wrestle with her. This is the first time we've ever done that. This is gonna be amazing.

IGN: Maryse, this is your first match since you've returned to the WWE. Is that a lot of pressure, a lot of excitement, or a little mixture of both?

Maryse: A mixture of both. I can't wait to put my hands on Nikki Bella, finally.

Miz: It's been a long time in the making, I'll tell you.

Maryse: A long time in the making, and it's happening.

IGN: Let me ask about that. We have Total Divas too, and it's an interesting time in wrestling where real life and storyline can kind of cross over.

Maryse: Let's just put it this way. Everything that we've done and everything we've said on SmackDown, I tried put on the first episode Total Divas this season. If you're a fan, if you've watched, it's complete truth, it's complete truth. I exposed people for what they really are. And, you know, they were not really happy about that. They were trying to keep that on the DL. You know, how do you say...?

IGN: On the down low?

Maryse: Down low. That didn't really work well, because, you know, I believe in karma. When you do something like that, karma's gonna come back and bite you in the butt, and it kind of did. Like, really badly. Right now she's in the position where everyone knows how she really is, how they really are, and we just exposed them. Everything we've said is the truth. If you watched SmackDown last week, everything John Cena said is a complete lie. You're a fan, you know the facts.

Miz: I love her. He knows how to spin everything to where the fans will go, yes, you're right, you're right.

Maryse: John Cena is a liar. A liar will discredit his opponent, and that is exactly what he does, because of his charisma and his personality and he gets the crowd involved, and he will spin everything around. But if you go on there, on the [WWE] network, and you punch in Maryse, you will see twenty matches popping up of me kicking his girlfriend's butt, you know?

Miz: But he said there's zero.

Maryse: He talked about my husband, he talked about, "What has he accomplished?" Well John Cena is saying you haven't accomplished anything, and just craps on an entire generation of women, because I've defeated all of those women. I was one of the longest reigning Divas Champions. And one of them [Beth Phoenix] is getting inducted in the Hall of Fame this weekend. So if I haven't accomplished everything, what has she accomplished?

Miz: He was doing a whole, hoo-rah-rah, Divas revolution thing, and it was like, wait a second.

Maryse: Oh, and he's doing that.

Miz: He's crapped on a whole generation. People were like, “Why didn't you say anything?” He's just digging a hole. Like, how do you not see that?

The Miz and Maryse face off with Nikki Bella and John Cena.

The Miz and Maryse face off with Nikki Bella and John Cena.

Maryse: Absolutely. And you know what the worse part was? It’s the fact that he wouldn't let her talk. If in this women’s revolution, if Nikki Bella has accomplished so much, why is she not talking right now? Why is she not saying what you're saying to me? Because she could barely even look at me in the eye when she was sitting there. And I know why, I know, she knows I am telling the truth, and she feels embarrassed, she feels like she has been exposed and she's scared. Because she's been in the ring before. And we're not gonna be messing around. Don't mess around with me.

Miz: Who are you rooting for?

IGN: I'm rooting for you guys!

Miz: Okay, okay.

Maryse: He's like, “Jesus, don't punch me in the face.”

IGN: [Laughs] I am team Miz and Maryse.

Maryse: It's all great, I am having a blast right now working with my husband. I can't believe we'll be tagging together. Five years ago if you would have asked me if this, you know, you would have told me you're gonna have a tag with your husband, I would have laughed in your face. This is happening, biggest moment in my career for sure.

Miz: Mine too.

Maryse: Women's Diva Championship was huge, but this is just a different feel.

IGN: How fun was it for you guys to do those Total Bellas parodies?

Miz: You know, I've taken many acting classes in my day. One of the things that I've taken away was when I was doing impressions, I wanted to do it exactly like the person, I had to sound exactly like them. I was so adamant about being exactly the way they are, that my teacher would be like, “Are you having fun?” And I go, “Honestly, no. It's freaking exhausting, I can't get this down.” And he goes, “The idea of an impersonation doesn't mean that a person has to do it exactly like the person. It's having fun with it, and if you're having fun, everyone will realize you're having fun, and if there's an ounce of truth to it, that makes it that much better.” And then he's like, “Watch SNL. Those guys aren't exactly like it. Alec Baldwin, he does a couple things where you literally go, ‘Oh, okay, ha-ha-ha.’” Someone, I think it was Darrell Hammond, was talking about Jay Pharoah, and he said he would watch him trying to get every beat, listening on a phone to the way the guy said and pronounced everything. And he was like, “Man, I don't do that! You know, I kind of just have fun with it, and do my own thing.” So, that's kind of what we did. We literally just said let's have fun with it.

Maryse: And we didn't really rehearse anything we were saying, we kind of just did it.

Miz: A lot of it, most of it, was improv. They were like, can you come out the door? And I'd go, yeah. And then when I came out the door, I don't think they expected me to come out the way I did. And were like, “Just start doing your thing.” So then I went down the stairs and I did all these stupid things, like, here we go! And running two steps. That was probably one of my favorite parts to the scene, because I thought it was so stupid and it made me laugh. But when I watched it back, and just all the edits and everything the music... She asked, “What did you think?” And I go, “You stole the show. You are the star of this whole thing. Without you, this thing would just not generate and not be funny.” She had everything down to a T. I was dying when she was doing some of this stuff. When I first saw her in the outfit, I went, “Oh my God.”

Maryse: At some point at the kitchen table he was speaking and I can't remember exactly what I did but he just went, “We need to do this again, I can't concentrate.”

Miz: I'm sitting there and she's making faces at me. And I'm like, “Can you not?” Have you noticed I'm not looking at her because I will start cracking up? I feel like Jimmy Fallon on SNL, you know what I mean? Just cracking up the entire time. I'm ruining these spots! It was annoying.

WrestleMania 33 airs live on the WWE Network on Sunday, April 2nd.

Eric Goldman is Executive Editor of IGN TV. You can follow him on Twitter at @TheEricGoldman, IGN at ericgoldman-ign and Facebook at http://ift.tt/LQFqjj.

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How to Solve Mass Effect: Andromeda's Kadara Vault and Puzzles


Reactivating the Vault on Kadara will restore the planet's atmosphere to a habitable temperature. There are also a series of bonuses and puzzles located within.

When you make it to Kadara, drive over to the monolith closest to your landing point. Like most monoliths, you'll have to find and scan three glyphs before powering the monolith. The first was is on the side of one of the towers. Another is at the base of another tower, while the third can be found on top of one the slanted towers. Use the image below if you need help with the decryption puzzle!

Head over to the monolith west of the first one. Drop down into the ditch to find the console, but this one only requires two glyphs. The first glyph is on the side of one tower while the second is underneath one of the slanted towers.

Finally, head south to find the last monolith. This one is in a cave, and you'll have to clear the area of a few enemies before you can start scanning. Two glyphs are on the underside of two separate towers near the main console. Another glyph can be found a little further out on the side of a tower. The last one can be scanned at the base of the tower near a rocky area.

Now that all three monoliths have been restored, head for the point where the monoliths intersect, out in the open desert. There you'll find your newest vault. Head inside and hop onto the gravity wall to have it take down.

Before you do anything, drop down to the area below the console to find a remnant core. Scan it to get 100 remnant research points! Activate the power console to have three corrupted shield bubbles appear. They are not safe to go through, so you'll have to be quick and enter each one to activate the console trapped inside. Once all the three have been activated, head through the now open door ahead.

There are enemies up ahead, so get prepared for a small fight. Jump across the platforms and for now, ignore the next console you see. Continue jumping up, then walk along the right edge where another remnant core can be scanned. Cross the bridge to find the door to the bonus room locked away with a barrier. Keep this area in mind for later!

Continue walking along the path and you'll find another console. Activate it to have four corrupted bubble shields appear. Fight off the enemies that appear, then go over to the area on the left and jump up the platforms to find a door.

Head inside to find a Destroyer. Take it out along with other smaller enemies, then use the nearby console to take the corruption off the shield bubble. Hop up to the top of the block in the center of the room to find another console. Interact with it to start a Remnant Decryption Puzzle. Use our image above to help you if you get stuck! Completing it will grant you +2 Skill Points.

Return to the previous room and head for the next door to your left. Fight off the two Assemblers, then reach the end of the hallway to find six consoles and a locked door. Puzzle time! Each console is represented by a character. Activate them in order of the characters shown on the door. If you're facing the locked door, activate each console in this order:

  • Middle Left
  • Top Right
  • Bottom Left
  • Bottom Right
  • Middle Right
  • Top Left

Head inside the now opened door to find three remnant cores that should be scanned (300 remnant research points total) and a Remnant Data Core that you can collect.

Head back to the previous room with the four bubble shields. If you look to the right of the main console that activated the shields, you'll see another locked door across the liquid. Use your scanner to see a where the connection from the door leads. Follow the line up to a console on a higher ledge. Activate it, then jump across the liquid to get to the now opened door. There you'll find a container.

From there, jump onto the small ledges on the right. Go up to the highest platform, then start jumping to ledges along the wall. This will bring you to another remnant core you can scan, along with bringing you to the next area. Run over to another big closed door, then activate the console nearby to drop the nearby platforms and open the next door.

Now in the final room, run inside the five different corrupted shield bubbles and activate the consoles inside to clean them. Do this while fighting off Observers and Assemblers situated in different areas in the room. Once all the bubbles are restored, activate the purification console and book it out of there.

Leave the room and jump over the liquid, then use the platforms to make it to bonus room. With the barrier gone, grab the contents of the container inside, then run towards the nav point and the start of the vault. Activate the last console to stop the purification smoke from entering. And with that, the vault is complete!

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Grimm Showrunners Explain Series Finale "The End"


The series wrapped to a close with "The End."

That's a wrap on NBC's Grimm, which said its farewells and thanks to audiences in its series finale, "The End."

To celebrate the series' swan song, IGN got on the phone with showrunners David Greenwalt and Jim Kouf to unpack the final episode, look back at what could have been and answer our lingering questions. As such, spoilers for the Grimm series finale continue below.

IGN: What made you want to end this series where you started it, with a new generation of Grimm taking over in the form of adult Kelly and adult Diana?

JIM KOUF: I think it was a nice fairy tale ending bookend to the series, so I think kind of always knew we wanted to end [here]. We have these kids; what is going to happen to them? Are they going to continue on? So I think that was the idea from the beginning.

DAVID GREENWALT: That's the big question: what did happen to Diana and Kelly? And we also always had the image of the book itself closing, and that being the final image, except for saying "thank you" to the fans. Then to go not only full circle in terms of a myth/legend/fairy tale but actually go out to the future and have a guy say, "What you've been seeing is all true. I know it happened because my father told me," that always struck me as really strong, kind of an oral history and written history of these kinds of tales.

IGN: You guys did things both ways in this finale where you had Nick lose everything and also gave him a happy ending. Was there ever a point in which you were going to have those deaths be permanent? Or did you always want to test him as far as he'd go while still ending with our favorite characters still alive?

KOUF: When we created this powerful staff, if it really had that much power, it had to have some power beyond the death of the Zerstörer. It had to be some reward for not letting the world turn bad.

GREENWALT: And Nick was ready to make that Devil's bargain, too, to have his loved ones back, until he had a somewhat supernatural experience of the strength of his blood and his ancestors who came before him, and then naturally who would come after him. I mean, just imagine if we had just killed everybody and he just walks off to the drug store! Everyone would have had a big fit.

IGN: You had me thinking you were going that route for a bit! How did you come up with this idea for what the Other Side of the mirror would be?

KOUF: The Other Place is the place where Wesen have the power and humans are cowering and running for their lives.

GREENWALT: This notion is that Hell can be quite beautiful. It doesn't have to be a fiery pit of despair, but a place that these inner demons that have plagued humanity from time immemorial actually reign supreme. That would be Hell. We have plenty of it in our own world today. It's less an alternate reality and more Hell on Earth.

IGN: What were the logistics of Nick coming through the portal at the end? Was that another instance of him going through to the Other Side, or how did he get that hard reset?

KOUF: Yeah, it was a hard reset. When the Zerstörer died, it was as though he never came through, so it reset to that point.

IGN: I can only imagine how difficult it must have been to end a series like this. What are you most proud of in the way you brought everything to a close?

KOUF: I think it was ultimately about family and the power of family, and the support of family makes a huge difference in people's lives. When Kelly showed up and Aunt Marie and Trubel and Nick and the family all came together to fight as a team, [it showed] they can fight evil.

GREENWALT: You can always dig a little deeper than you think you can dig, and then the whole thing of coming full circle too. I like that notion.

Bree Turner, Claire Coffee, Sasha Roiz and Silas Weir Mitchell in Grimm

Bree Turner, Claire Coffee, Sasha Roiz and Silas Weir Mitchell in Grimm

IGN: How important was it to get Kate Burton and Mary Elizabeth Mastrantonio back in the finale? Were they always game to return?

KOUF: It was very important to get them. We wanted them, but their schedules, they're extremely busy. The scheduling was the most difficult part, and we actually scheduled them for two days. No more, no less; they had a hard in and a hard out. Then, of course, the weather got involved and we were panicked because we only had two days to get all their scenes and we lost one day because of the snow. We had to frantically get everything done in that one day. The weather, it was snowy and rainy then sunny then snowing then rainy then sunny. It was crazy, but we did it. And they were gung-ho. They were on board from the moment I think David first spoke with them a month before.

IGN: I imagine finding a satisfying ending for all these characters was tough, but Eve must have been particularly tricky after all these years. Why end her on her own journey, and why the decision to give her back her Hexenbiest powers instead of ending her as a human?

KOUF: We thought that she should stand alone without Nick. She's a powerful woman and she doesn't need a guy, and she found a purpose without having a particular relationship. She was in for the fight. She realized that's what she was motivated to do.

GREENWALT: She found real purpose with all the terrible knowledge that came to her and even all the terrible things that she did. She had one of the more interesting character arcs in that she kind of coalesced into two new people.

IGN: That scene is so impactful when she talks to Nick about how she's come to terms with how everything happened for a reason.

GREENWALT: Yeah, that was a really important scene. I feel that then you understood, oh, it's not about being happy, it's about having a purpose.

IGN: When the episode ended on adult Kelly and Diana, I was like, "I want to watch that show." Did you end it intentionally to leave the door open for another Grimm series about the next generation? Or is the book fully closed on Grimm?

KOUF: We always thought it was a fairy tale ending, and fairy tales don't seem to end. They don't go away, they're always with us and they keep going on, so what a perfect way to end this type of series with a new beginning.

GREENWALT: It could take on a life of its own, you never know. There's many different versions of how that conceivably could continue. At the same time, we did end it and go full circle. It's a hopeful future! Everyone's out there fighting.

David Giuntoli and Claire Coffee in Grimm

David Giuntoli and Claire Coffee in Grimm

IGN: Looking back to Season 1, did you have any conception then of how you'd want to eventually end Grimm?

KOUF: I don't think we had any real idea. When you don't know how long you're going to go, you don't really want to start thinking about an ending until you're forced to think about an ending, because what if we came up for a great ending in Season 3 and then [you have more to go]. So we just let the characters tell their stories for as long as we could let them tell their stories, and when we finally got the go-ahead to end the show from NBC, then we really put our attention to, "OK, how do we wrap all this up."

GREENWALT: Just backing up a little bit, we introduced this idea of these seven keys unlocking something in the pilot, and then we sort of let that float out there for many a year. I think it was about two years ago at Comic-Con when we promised we would answer the damn keys what they unlocked in episode 100 and we revealed what was in there and we just delved a little deeper. Like, well, what is this thing, and what can it do? And we had a lot of fun of people going, "What do you mean it's a stick?"

IGN: It's a little stick that's part of a bigger stick.

GREENWALT: [laughs] Exactly!

KOUF: The crazy thing about it is it's all based in mythology. The big staff is based in religious mythology, in which the staff of Moses parted the Red Sea. It could turn into a snake. It had magical powers. There were a lot of other staffs in mythology that had magical powers. David and Goliath, he carried a staff that supposedly had some magical power. It was fun finding a way to explain what that little piece of stick was a part of.

IGN: Were there any fairy tales or bits of mythology that you had wanted on the show but didn't get to include?

GREENWALT: I think once we had done Cinderella a year later and did kiss a princess and she turned into a frog, and the tree episode this year -- that tree guy was someone that we did wrestle with for many years and thought it had gone by the wayside. I can't think of another something that we wanted to do that we didn't get to do.

KOUF: No, we really explored fairy tales and myths from all over the world. We attempted to make this as worldwide as possible.

IGN: Your global fan base is a big part of what kept Grimm alive over the years, and you say your international "thank you" to them at the end of this episode. Do you have any other message for fans who have stuck with the show over the years?

KOUF: Thanks for sharing your fairy tales with us, because that was the inspiration for everything we did.

GREENWALT: We so appreciate the broad reach of this kind of storytelling. There's something universal about all of this worldwide, and we're so grateful that people connected with the show, and we thank them for that because without that we wouldn't be doing it.

Terri Schwartz is Entertainment Editor at IGN. Talk to her on Twitter at @Terri_Schwartz.

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Grimm: "The End" Review


Share.

The end of the road for Grimm.

After six seasons and 123 episodes, Grimm brought everything to a close in "The End," a satisfying series finale that wrapped everything up in an tidy bow and left fans on the right note.

Full spoilers for "The End" continue below.

After the brutal end to last week's episode, which saw Wu and Hank both killed by the Zerstörer, things weren't looking too great for the Scooby Squad. And though everyone ended up getting a happy ending, it was a smart choice to have Nick lose everything over the course of this episode. In his showdown with the Zerstörer, each of Nick's allies were picked off one by one (though we'll ignore how the Zerstörer magically disappeared after several encounters to allow Nick to mourn in peace).

For a show built on a family dynamic, there was a nice weight to having everything come full circle as the people Nick has come to love and treasure were taken away from him, just like they slowly entered his life over the course of this series. It allowed each character to have his or her moment, and Nick to have a moment with each of them. Showrunners David Greenwalt and Jim Kouf got to have their cake and eat it too in this episode by giving it real stakes while also finding a way to bring everyone back to life at the end.

The two main characters to find any sort of peace and happy resolution in this finale were Eve and, appropriately, Nick. Obviously Nick and Juliette/Eve's relationship has changed a lot over the years, but it was welcome to have their conversation about where they stand when they were on the Other Side. While I liked having Eve briefly lose her Hexenbiest powers, they were what helped her find her sense of purpose, so it made sense for the series to end with her regaining them. Grimm didn't overstate Nick's feelings for Adalind as it's established that she is the woman he chose to be with all season, though you really don't get the sense he has anywhere near as much affection for Diana as he does for his son. (And goodness, but Diana is a crazy character! I liked her adult version much more.)

As for Nick, this episode really was about him grappling with his identity as a Grimm and his relationships with those around him. The climax of having Nick ready to give up the world to bring everyone back before he used his ancestry to his advantage to defeat the Zerstörer really honed in on the "Grimm" of it all, and was another good use of "The End" tying things in a neat bow. Getting back Kate Burton as Aunt Marie and Mary Elizabeth Mastrantonio as Kelly Burkhardt helped ram that home, and this finale wouldn't have been as good as it was without their involvement. Seeing them fighting alongside Nick was powerful, though Trubel's involvement as a Grimm couldn't help but feel a bit tacked on in that fight when the series clearly wanted to focus on how this impacted Nick.

Grimm opened with the keys way back in its pilot, and though it's clear the showrunners had no idea where they were going with that mystery after they introduced it, "The End" managed to bookend the series well with the resolution of the magic stick. Though the series meandered a lot over the years, it's impressive how everything came back around again from the pilot to the finale. The significance of what the keys unlocked and how that relates to Nick's destiny and personal journey had a good amount of emotional grounding.

I found the explanation of how and why Nick was able to come through the portal again and zap everything back to the time before the showdown with the Zerstörer to be a bit unclear, but these are the sorts of continuity and story leaps of faith that we've had to roll with the punches with Grimm over the years. That being said, it was a smart choice to jump forward in time in the epilogue to see what adult Kelly and Diana are up to. Having this story come full circle to look at the next generation of Grimm when the series opened with Nick coming into his powers was a strong move, especially to let us know that the fairy tale continues and everyone is relatively happy and healthy.

The Verdict

Grimm offered up a satisfying series finale that successfully brought the show to a close. Nick's journey as a Grimm felt like it was given its proper due, and the episode both had stakes while also delivering a happy ending. The jump forward in time at the end was particularly successful, promising that the fairy tale continues on even if we aren't watching it.

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The Best April Fools' Jokes on the Internet So Far


Every year, the internet comes alive with April Fools' day gags, jokes, and pranks. We're collecting a list of the best of the April Fools' Day's 2017 web pranks.

Also, be sure to check out these funny April Fools' Day gaming pranks from around the industry, as well as these samples from IGN's long history of April Fools' Day pranks.

There's a ton of pranks going on, so be sure to add cool ones you've found to the wiki or let us know which we're missing in the comments.

Google Gnome is a "smart" lawn Gnome, essentially Google Home for yards! Control your lawn mower, hose, and other yard essentials with the Google Gnome and more. [1]

The new Amazon Petlexa feature lets pets communicate with Alexa of Amazon Echo. They can ask for food, place orders from Amazon, and activate smart home enabled toys, just like you!

Watch Will Arnett, known for Arrested Development, narrate life's biggest thrills from the comfort of your own home. Search "Netflix Live" to find the sneak-peak of this adventurous new take on reality TV. Our favorite segment so far featured someone trying to parallel park. Available until April 1st.


Good Smile, an Japanese company known for detailed figures, is now Cat Smile! Forget about Nendoroids, there are now Nyandoroids! Collect cute kitties based on your favorite anime characters, like Emilia and Ram from Re:ZERO - Starting Life in Another World -, complete with different face-plates and accessories.  [2]


Raise. Request. Ride. With the new Lyft Mono! Simply raise your hand to hail a ride with this glowing apparatus.  [3]

The Nikkei, a large financial newspaper, published a full-page apology from the Attack on Titan production committee. They apologize for making fans wait for four years for season two, and warn them to stay away as it may prevent them from attending to their responsibilities. [4]

The Paris Hilton Institute for Plastic Pollution Solutions, or PHIPPS, created NanoDrop to counter the terrible effects of plastic pollution caused by excessive water bottle consumption.

NanoDrop is 5,000 times more hydrating that your average sparkling water, so now your water bottles can be 5,000 times smaller, too! Which means less bottles and happy turtles.  [5]

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Hayden Christensen Returns to Star Wars Celebration for 40th Anniversary Panel


Anakin Skywalker is back.

Anakin Skywalker himself Hayden Christensen will be attending Star Wars Celebration next month.

Lucasfilm has announced that Christensen will be one of the many famous panelists for the “40 Years of Star Wars" anniversary panel, which will focus on the impact and history of the franchise. Christensen, who played Anakin in Star Wars: Attack of the Clones and Star Wars: Revenge of the Sith, will also be signing autographs and meeting fans throughout Star Wars Celebration.

Warwick Davis will be hosting the 40th anniversary panel, with Kathleen Kennedy (Lucasfilm president), Dave Filoni (executive producer, Star Wars Rebels), Mark Hamill (Luke Skywalker), Ian McDiarmid (the Emperor/Darth Sidious), Anthony Daniels (C-3PO), Peter Mayhew (Chewbacca), and Billy Dee Williams (Lando Calrissian) all attending.

Star Wars Celebration will run from April 13 to April 16 and takes place at the Orange County Convention Center in Orlando, Florida. Electronic Arts has recently revealed it'll be debuting the first trailer for Star Wars Battlefront II at the event.

While you eagerly wait for Star Wars Celebration to kick off, check out this beautiful poster that brings together all three trilogies.

Alex Gilyadov is a freelance writer for IGN. You can follow him on Twitter

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Marvel's Iron Fist Was Netflix's Most Binge-Watched Drama


Accounting for nearly 15 percent of all Netflix streams on March 17.

Despite the show's poor critical reception, Marvel's Iron Fist is this year's most binge-watched drama on Netflix.

According to a report by 7Park Data (via Variety), Iron Fist's March 17 premiere was the most binge-watched of 2017 so far for Netflix, accounting for 14.6 percent of all Netflix streams that day. For comparison, Stranger Things' premiere accounted only for 4 percent of all streams, while Marvel's Daredevil Season 2 took up 13.8 percent of Netflix's streams.

7Park Data's numbers also show that 54.7 percent of Iron Fist's streams were of episodes three or higher, while an average hour-long Netflix drama has a binge score of 46.9 percent.

"The actual streams data tells us that what critics consider the best shows and what streaming viewers consider the best are sometimes two very different things," said 7Park Data senior analyst Christopher Coby.

Iron Fist actor Finn Jones recently responded to the series' poor reviews, saying the show is "not made for the critics" and that it "stands up there with the other Defenders' shows without a doubt."

For IGN's thoughts on Iron Fist, read our Season 1 review to find out why we believe it is "the weakest of the Marvel-Netflix series."

Alex Gilyadov is a freelance writer for IGN. You can follow him on Twitter

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How to Watch Attack on Titan Season 2 This Weekend


Simulcasting on Crunchyroll, Funimation and Anime Lab.

The second season of Attack on Titan premieres this weekend, and IGN has you covered on where you can watch the next chapter in Eren Jaegar's story.

Tomorrow, April 1, Attack on Titan: Season 2 will be available for streaming on:

Additionally, those who don't have a premium subscription to any of these streaming services can still watch the premiere for free. With VRV, the new streaming service that brings Crunchyroll, Funimation and several other streaming channels together on a single platform, non-subscribers can simulcast the premiere via the Crunchyroll channel on VRV for free with ads. Crunchyroll will also have the episode available for streaming free with ads for non-subscribers the following week.

Season 2 was initially planned for release last year, but was later delayed to 2017. According to the upcoming Blu-ray and DVD sets, the second season will span a total of 12 episodes, making it half the length of Season 1. While you patiently wait for the show's long-awaited return tomorrow, check out this sneak peek at the first footage of Season 2.

Attack on Titan is one of multiple standout anime that's getting a second season this spring. Here's a look at a few other anime to binge before their new season begin in the coming week. Stay tuned to IGN this weekend for our Attack on Titan Season 2 premiere review.

Alex Osborn is a freelance writer for IGN. You can follow him on Twitter and subscribe to his YouTube channel.

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Our (Final?) List of Top 25 Wii U Games


We rank our favorite games on Nintendo's Wii U home console.

Last Updated: March 30, 2017

The Wii U's game library has received its final updates following the release of the Nintendo Switch -- including the very amazing The Legend of Zelda: Breath of the Wild. It was a good run! After much deliberation, we've settled on a list of 25 games that should be your permanent Wii U collection.

A quick note on the Top 25 Wii U Games list: The primary question this top 25 list is intended to answer is simple: "What are the 25 best games we played on Wii U?" Our choices were based on how much fun we had with the games (our primary concern), but we also considered elements like longevity/staying power, innovation, and influence on later games.

25. New Super Luigi U

New Super Luigi U is a special platformer dedicated to the high jumping and much less nimble Mario brother. But NSLU did more than simply toss Luigi out of the limelight, Nintendo used it as an opportunity to remind us just how hardcore a platformer can get.

24. Affordable Space Adventures

Affordable Space Adventures takes an ambient trip to the stars and turns it into a stealth trek through a hostile alien world. It’s an intimidating adventure, but each time a new ship ability opened up, we got to use it to solve another intelligently designed puzzle and sneak further into its labyrinthine levels. It's a fun single-player game, but it’s genius co-op concept, where up to two friends can help pilot your ship using Wii U controllers, makes it a truly unique Wii U experience.

23. Steamworld Dig

In Steamworld Dig you power up a robot hero by finding and collecting hidden items, opening up a sprawling game map as you progress. The genius twist is that you explore the environment by mining into the earth itself, building your own unique in-game map filled with tunnels, mine shafts, teleporters and more.

22. Yoshi's Woolly World

Yoshi's Woolly World continues Nintendo's tradition of taking a beloved franchise and mixing things up with an adorable and fun new style. The many yarn worlds to traverse are stuffed with fluffy charm and utilize an arts-and-craft-y style to create thoughtful platforming puzzles that are a joy to behold -- both for the casual player and hardcore collectible finder, alike.

21. Donkey Kong Country: Tropical Freeze

Donkey Kong Country: Tropical Freeze is a great platformer full of tense sequences and tough levels. Boss battles are a huge highlight, and it’s packed with hard-to-find secrets and collectibles.

20. LEGO Star Wars: The Force Awakens

Peppered with rib-tickling humor and superb voice work, LEGO Star Wars: The Force Awakens is the best Star Wars game you can play on Wii U… Or any current console. The levels are well-paced, constantly switching between brawling, exploration, puzzle-solving, vehicular combat, and cover-based shooting. The arcade-style freeform space combat stages are especially well-constructed, and seamless cooperative multiplayer makes things even better with a friend. An absolutely huge roster of unlockable characters and tons of hidden power-ups guarantee you’ll keep going back to replay the best stages again and again.

19. Monster Hunter 3 Ultimate

Each towering foe in Monster Hunter 3 Ultimate is an endurance trial that demands coordinated teamwork. The reward? Some of the best team-based gameplay on Wii U, along with the ability to craft cool gear, too. Monster Hunter has a steep learning curve, but the reward of toppling titan-sized monsters makes it all worth it.

18. Axiom Verge

Axiom Verge is more than a tribute to its side-scrolling predecessors like Super Metroid -- although it certainly isn’t shy about its love of Metroid. Created by one-man development team Tom Happ, Axiom Verge is a smartly-designed adventure that offers a satisfying sense of progression thanks to new weapons, abilities, and memorable bosses to battle always being thrown into the mix. And the game’s brilliant glitch gun adds a welcome twist to exploration, introducing an inventive, and fun, reason to give backtracking meaning to the game's journey. While it may not necessarily unseat the classics that came before it, Axiom Verge is a worthy successor.

17. Xenoblade Chronicles X

Xenoblade Chronicles X is a massive RPG with enough surface area, sub quests, and customization to keep you busy for many hours. It took me 73 hours to finish the main story and there's still lots of things left to do in the vast, colorful world of Mira.

16. Rayman Legends

Rayman Legends' vibrant world reinvigorated the fast and furious platformer, and it presented a game that uses Wii U’s GamePad for multiplayer in fun ways. Colorful, distinct, and full of silly ideas, Rayman Legends is a reminder that 2D platformers can still be chock full of fun ideas.

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Mass Effect: Andromeda Remnant Decryption Puzzle Solutions


Mass Effect: Andromeda Vaults often feature Sudoku-like puzzles. Below you'll find a guide to the required and extra Remnant Decryption puzzles.

Some Remnant Decryption puzzles can be skipped with the very rare Remnant Decryption keys. In case you don't want to use one of those, check the puzzle solutions below.

Early on in Ryder's journey, A Better Beginning, Ryder finds the first Remnant Decryption puzzle at the second Remnant monolith. Below is the solution:

If you're looking for the glyphs, use the scanner to follow the yellow paths up two separate pillars towering over the Remnant Decryption console.

In the vault where you have to jump from one platform to another, from first platform on left you have a path to the secret chest but first you have to make a pass by activating console on right platform.

There are several Remnant decryption puzzles to solve on Voeld.

  

This monolith is furthest north of the three monoliths required to unlock the Remnant Vault on Voeld.

  

This is the southern monolith that must be activated during the side mission Restoring a World.

  

This is the western-most monolith that will unlock the Remnant vault on Voeld.

The vault on Voeld has a side room that houses a terminal with this decryption puzzle. You can find the room on the far right side of the vault. Gain a bonus of +2 Skill Points for completing this. 

At the end of the Subjugation sidequest you will find yourself in a Remnant structure underground. After disabling the four kett devices, there are two scannable glyphs on the walls which will help unlock a container with various resources in the middle of the room. 

There are several puzzles to solve on Havarl.

In order to free some scientists from stasis Ryder needs to solve the Remnant Decryption puzzle during the side mission Helping Havarl's Scientists.

The glyphs needed to access the puzzle are to the left and right of the console.

  

The vault on Havarl offers a bonus of +2 Skill Points to players who interface with the console across from the vault control terminal and complete the decryption puzzle.

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These are the Remnant Glyph puzzles you'll find on Kadara.

The north-eastern monolith that unlocks the vault on Kadara requires Ryder to solve a decryption puzzle.

  

After reaching the bonus Skill terminal in the vault on Kadara, Ryder will need to solve a decryption puzzle.

There are two reported Glyph puzzles to work out on Elaaden.

  

The north-western monolith on Elaaden, in the Sea of Ataraxia, requires you to complete a glyph decryption in order to activate it.

  

Once inside the vault on Elaaden, on the large central walkway leading to the purification chamber, leap onto the platform to your right and fight (or sneak) your way up the zig-zagging pathways to the far side of the chamber.

  

Take out the force of Remnant machines that guard the door, then open the door and climb up to the bonus terminal to solve the glyph puzzle and earn 2 skill points.

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