After opening up its two new modes and a new map to the PTR, Blizzard has officially made Team Deathmatch and Free-for-All available to all players in the Overwatch arcade.
Deathmatch's two flavors allow players to compete for the most kills, introducing a new scoreboard to keep track of that kill mount. Team Deathmatch features 6v6 competitive play, with teams vying to reach the goal of 30 kills first. In this mode, Mercy resurrections take kills away from the opposing team's total.
Free-for-All, meanwhile, is 1v7, letting players run free to see who can most quickly pull off 20 kills.
With these new modes, which were previously available via the PTR, several maps have been adjusted to accommodate Deathmatch play. Blizzard has also introduced the new Chateau Guillard map for Free-For-All gameplay.
Blizzard's Jeff Kaplan recently offered an update on Overwatch's sixth competitive season, including changes to the length of the season as well as end-of-season rewards. Kaplan also recently detailed the changes coming to D.Va and Mercy.
Recently, Blizzard unveiled the Junkertown map as part of its Gamescom showing, and IGN had a chance to go hands-on with Junkertown at Gamescom.
Overwatch's Summer Games seasonal event concludes today, August 29. The event features an improved Lucioball mode and an accompanying second stadium, as well as an assortment of unlockable cosmetic items, including a new set of skins.
Blizzard animation director Ben Wai also recently walked IGN through the game's latest animated short, "Rise and Shine."
Jonathon Dornbush is an Associate Editor for IGN. Find him on Twitter @jmdornbush.
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