jeudi 1 décembre 2016

What We Want From a Nintendo Theme Park


We hope you read this, Universal Studios.

Nintendo has outlined its plans to bring themed areas to three Universal theme parks, and we can't wait to see what that entails. From Zelda to Star Fox to Pokemon, here's some of what we'd love to see in a Nintendo-themed section of Universal Studios.

Luigi’s Mansion

What better place than a theme park to make a real-life version of Luigi's Mansion? Think Disneyland's Haunted Mansion except you move through the house on foot with your own vacuum pack, AR glasses, and all-too-real ghosts that jump out and need to be defeated! -- Ryan McCaffrey

The Zelda Cafeteria

Nintendo rides are great for sure, but I just want to go to a restaurant or bar where I can order the best nintendo-inspired food ever. Imagine an actual Milk Bar from Majora's Mask where they serve Chateau Romani, perhaps with red, green, and blue potions (alcoholic or non-alcoholic). Serve that up with a Fried Cucco and Ordon Goat Cheese, and some of Grandma's Elixir Soup from Wind Waker, or Pumpkin Soup from Twilight Princess - and maybe for desert, some candy hearts or even a heart piece! -- Brendan Graeber

Star Fox Space Mountain

Star Fox and Space Mountain were made for each other. I love the Star Wars makeover Disney recently gave to Space Mountain, and I can’t think of any other Nintendo franchise that would suit the speed and audio intensity of Space Mountain better than Star Fox. Imagine flying through the Lylat System in an Arwing next to Fox, Peppy, Falco, and that damn toad Slippy, cruising around Corneria, taking an undersea dive through Aquas, or battling Star Wolf in the Asteroid Belt. You could even toss in a quick trip to that dinosaur planet from Star Fox adventures. Everyone loves dinosaurs.

There, instant money-maker. You’re welcome, Nintendo. -- Jobert Atienza

The Road To Viridian City

Pokemon, obviously! Just like Universal's neatly redesigned version of Springfield from the Simpsons, I'd love to be able to walk around one of the iconic Pokemon cities, especially if it comes from my favorite, most nostalgia-fueled region - Kanto. Getting to walk inside PokeCenters and PokeShops alone would be awesome, but it also wouldn't be hard to incorporate some really cool rides into the theme, like a flying Pokemon simulator. I'd be so, so down to 'ride' a Charizard, especially if it was anything like Universal's Harry Potter and the Forbidden Forest experience. -- Alanah Pearce

The F-Zero Coaster

If there ever was a video game franchise that could serve as the perfect blueprint for a rollercoaster, it's got to be F-Zero! F-Zero is all about white-knuckle speed and narrow misses. With F-Zero X on the Nintendo 64, the hover racer added hills, twists, and turns, not to mention racing in halfpipes and on the outside of tubes. Besides the obvious solution of going for a motion simulator ride through Mute City, I'd love to see a classic, Space Mountain-style indoors rollercoaster. An actual F-Zero Coaster could feature multiple "cars" racing side-by-side and cutting across each others' paths. Interactive elements could include the ability for riders to jointly manage charge versus shield levels or perform a spin attack when alongside an opponent. The whole thing would be hosted by none other than Captain Falcon. Make it happen! -- Peer Schneider

Zelda Forest Adventure

Imagine if you could see the land of Hyrule through Link's eyes. An attraction based on discovering the world of the Zelda games would be a perfect helping of gravitas the Nintendo theme park would need to balance a patron's whole experience. To be able to traverse across beautiful landscapes littered with animatronic Moblins patrolling, tentacled Guardians rising out of the ground to charge their deadly lasers, to weave around labyrinthine castle ruins, and encounter ethereal Fairies to heal you with their soothing sounds. Discovering the land of Hyrule in the Zelda games has always been a joy but to SEE IT, to FEEL it would be truly a magical experience. -- Brandon Hunt

Interactive Museum of Nintendo

I want a huge Interactive Museum of Nintendo, a EPCOT-style ride/walk-through experience complete with recreations of the duck shooting galleries from Japan, a Hanafuda card exhibit, displays original Nintendo art, an arcade, an interactive music-composition installation, a Mushroom Kingdom playground, tributes to Yamauchi, Iwata, and Yokoi, a black-and-white Game Boy world, and a collection of never-before seen Nintendo lore (like the legendary alternate, unused music tracks for Super Mario Brothers).

The whole thing culminates in a Metroid Morphing Ball Ride where you're shot hamster-ball style through tunnels and terrain, bomb-jumping up walls and escaping from a self-destructing planet with seconds to spare. And because no game is complete without secrets, the museum would also be home to The Second Quest, a Club 33-style hidden area in the building accessible only by a password learned by finding every other secret in the park. -- Jared Petty

Those are just a few ideas we had for a Nintendo Theme Park, and we'd have included Mario Kart if there was any chance it wouldn't just actually kill people. That would be bad. What do you want to see?

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