vendredi 30 juin 2017

BioWare Shoots Down Cancelled Andromeda DLC Rumors


"Sinclair Networks...had nothing to do with the development of Mass Effect: Andromeda."

BioWare and EA have denied the claims of a company saying Mass Effect: Andromeda DLC it has been working on was cancelled cancelled. However, more recent reports suggest that, despite this false claim, there is no single-player DLC planned for the game.

PC Gamer reports these DLC cancellation rumors first started with a now deleted Facebook message (captured by Critical Hit) from a developer called Sinclair Networks, in which the studio claimed it's no longer working with BioWare on three pieces pf planned Andromeda DLC content.

Sinclair Networks's post said that due to EA recently reportedly putting Mass Effect on hiatus, the publisher has decided not to waste any further resources on new content for Andromeda. Instead, the focus is supposedly now only on developing Anthem, BioWare's upcoming latest RPG.

A representative for EA confirmed to IGN that "we have never worked with Sinclair Networks and they had nothing to do with the development of Mass Effect: Andromeda." Members of BioWare also shot down these cancellation rumors.

Producer Fernando Melo took to Twitter to confirm BioWare doesn't "hire fake companies" to work on DLC and patches, while producer Mike Gamble tweeted he's "never heard of Sinclair Networks. Ever."

A report from Kotaku, however, posted following EA's denouncement of Sinclari's false post claims that, separate from the Sinclair statement, sources told Kotaku that Andromeda will not see any single-player DLC.

When asked for comment regarding the new report, a representative for EA told IGN the company has nothing to announce about DLC at this time.

Previous post-launch reports about the game have suggested that at one point Andromeda development reportedly included a No Man's Sky-like procedural generation system for its worlds.

For more on Mass Effect: Andromeda, check out our review and read about how the game reportedly was meant to deliver on what the first Mass Effect promised.

Alex Gilyadov is a freelance writer for IGN. You can follow him on Twitter. 

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