mercredi 28 septembre 2016

How to Create the Best Squad in XCOM 2


Creating a strong, balanced squad is the key to success in XCOM 2. Favor offense too heavily, and you'll find yourself getting killed off, but favor defense and it can become a struggle to take down larger enemies. Below are some helpful tips to get your squad going, and things you can do to ensure your soldiers are the best they can be!

There's a lot of options for each soldier, between skills, upgrades and items. Below are some go to character builds, that will help you get the most out of each class.

The Ranger is an up close and personal class, so outfit them with things that increase their survivability, mobility, and damage. In this case, we suggest giving them extended magazines, laser sights, and a P.C.S upgrade for their Dodge stat. This will allow them to fire their weapon several times before a reload, increase their critical chance and give them a high chance to dodge attacks. Slap on some Talon Rounds, and their critical chance will be nearly 100%!

This is one of the easiest classes to work with, as it's clear you should max out their Aim stat. This means giving them the best scopes, and using Tracer Rounds, which further increase Aim. Alternatively, use the P.C.S that increases Aim, and then you can equip them with a different kind of ammo. We suggest the armor piercing rounds, which makes your Sharpshooter a force to be reckoned with late game.

The Specialist can fill a few different roles, so depending what you do, can change how to best maximize the class. No matter what though, we suggest the P.C.S for movement, allowing them to always be in the right position at the right time. Along with that, give them the Superior Stock, which guarantees they do some damage, even if they miss shots.

If you're using a healer specialist, then of course Medkits are a must. Bringing along a Smoke Grenade or other defensive item is also quite useful. For offensive specialist, focus on utility items you can deploy like Battle Scanners, Mimic Beacons or Flashbang Grenades.

To get the most out of this class, give them all the best grenades you have. Equip heavy armor like the W.A.R Suit, and P.C.S upgrades that give them more health so they can tank on the front lines. Due to the low ammo capacity of the Cannons, you should equip them with either an ammo booster, or the auto loader.

Due to their already superb armor shredding skills, giving them a means to shred it even faster is always a plus. The Acid Bomb, or A.P Rounds are great for that.

The Psi Op is a pretty flexible class, but we found making them mobile supports to be the best use of their talents. Their psionic powers will take care of the damage aspects of the class, so give them utility items to support your allies, such as the Smoke Grenades or Overdrive Serum.

For a P.C.S, the mobility one is great, as it allows you to move much further, ensuring you're always in range to use a psionic power. Due to their low damage, put a stock on their gun, and if you're feeling adventurous, toss on a Repeater to see if luck is on your side for those sweet instant kills!

It goes without saying that you shouldn't double up on your character Classes. When you start out, bring one of each class to a mission so that you have all options available to you. It may seem fun to have 4 Rangers running around, but it leaves you without any meaningful hacking, or long range options.

As the game goes on, you unlock more slots, to a maximum of 6. This means you can start to double up on Classes. Which ones you double up on is up to you, but the two we like best are the Grenadier and Specialist. The Grenadier gives you even more explosives, which late game give you extra chances to shred armor. The late game second Specialist allows you to have one dedicated solely to offense, which is handy as late game enemies tend to be robotic.

Many levels, particularly ones without turn limits, will have reinforcements periodically show up once you have cleared all, or most of the enemies off the map. You're first instinct may be to run, but if you're still in fighting shape, stick around and fight! The added kills can give you valuable experience points and even some gear if you're lucky.

When looking at your research options, prioritize the options that will benefit the whole group, not just a single person. This is particularly true in Engineering. There are tons of upgrades available here, but many will only benefit one person at a time. Instead, focus on gun and armor upgrades first, as those will apply to all units instantly and unlike the previous game, gun upgrades apply to all units who use that weapon. Gone are the days of buying every soldier their own weapon!

This is true on any difficulty, even normal. You should always have enough troops to have two fully functioning units at any given time. Although you will likely favor one group over another, the idea is to always have those back ups ready.

It also doesn't hurt to have your backups skill up differently from your main group. This gives you some added variety in your squads, and you can mix and match based on the mission at hand.

The P.C.S (Personal Combat Sim) is a special upgrade that can be used to boost the core stats of a character. The boosts may seem small, but often times, it's the tiny things that save your life. It goes without saying some classes can benefit highly from specific ones, like the Sharpshooter and the Perception PCS. It boosts your Aim stat, which is essential for the Sharpshooter.

To get a P.C.S, you'll need to find them on the battlefield, dropped by dead enemies. Alternatively, you can buy them from the Black Market using Intel..

EditMix and Match your Loadout Items

Although it may seem like a great idea for everyone to have Grenades, it's not very practical. Grenades are best left for the Grenadier, while classes like the Specialist work well with Medkits and Scanners.

Later in the game, as you begin to unlock even more gear, you can really begin to mix and match to maximize your characters strengths. The Sharpshooter class for instance really shines with ammo modifications, while the Ranger is an ideal candidate for additional armor.

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