jeudi 27 juillet 2017

Overwatch League Reveals Minimum Player Salaries


Seven major cities already have teams.

Blizzard has announced the first details about pro player salaries and benefits for the upcoming Overwatch League, revealing that each player will earn a minimum of $50,000 per year.

Teams will be required to sign players to a one-year contract, which can be extended to two-years if they choose. In addition to the minimum salary, teams must also provide their players with health insurance, a retirement savings plan, and housing and practice facilities during the season.

On top of that, at least 50 percent of bonuses earned from winning events must go directly to the players. The bonus pool for all events in season one is $3.5 million, with at least $1 million of that going to the championship team alone.

For a team with only six players (a roster can have up to 12 to account for subs), that’s at least another $83,000 per player for winning season one.

Currently seven cities around the world have confirmed they’ll have teams representing them in the Overwatch League: Boston, Los Angeles, Miami-Orlando, New York City, San Francisco, Seoul, and Shanghai.

Blizzard has set the first season’s player signing window between August 1 and October 30, so it won’t be long before we see rosters start to form.

Reporting and penalty system improvements are being implemented into Overwatch. And all versions of Overwatch are about to add a new character to the fray, Doomfist. Here's why he's Overwatch's first proper villain, and why that's a good thing.

Tom Marks is an Associate Editor focusing on PC gaming at IGN. You can follow him on Twitter.

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