In an interview with IGN, Zelda producer Eiji Aonuma confirmed that The Legend of Zelda: Breath of the Wild will run at 1080p on Nintendo Switch and 720p on Wii U.
“I think I mentioned this during E3, but the gameplay is completely the same experience on Wii U and the Nintendo Switch,” Aonuma told IGN. “The game controls for the two are pretty much identical. However, when you play in TV mode, the resolution of the screen and the sound quality go up.”
We asked Aonuma if the Switch version would gain any other performance improvements on Nintendo’s new console, and he noted the the Switch would have faster loading times because it’s much easier to pull data from a game card than from a disc. This means players won’t have to wait long to play when they start up Breath of the Wild on Switch.
“When I said earlier that the gameplay and game experience is the same, I meant the framerate is the same as well,” Aonuma said.
“The world in Breath of the Wild is all seamless,” Nintendo's Shigeru Miyamoto added. “There’s a lot of processing when [the game] needs to recreate the landscape, so that’s a little bit of challenge. But while you’re playing it there’s no difference whatsoever between the two.”
Aonuma’s comment contradicts an earlier report by an attendee at the Switch showcase in Japan, who said he was told by Nintendo representatives that Breath of the Wild outputs at 900p in TV mode and 720p in Portable mode.
Zelda: Breath of the Wild releases on March 3, the same day as release of Nintendo Switch in the US. The highly-anticipated Zelda game has a special Master Edition that includes the game itself, a Master Sword of Resurrection figure, as well as a Nintendo Switch Sheikah Slate Carrying Case, a Sheikah Eye Collectible Coin, and more.
Jose Otero is an Editor at IGN and host of Nintendo Voice Chat. You can follow him on Twitter.
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