Current Macbooks, along with any being designed at the moment, won't be able to support Oculus Rift technology, Oculus VR CEO Palmer Luckey said during an E3 in Los Angeles today.
"It's not going to work on any Macbook that exists or is known to exist in the near future," Luckey said during an IGN Live interview. "One of the things that we actually announced is that we're putting Mac support on hold for launch, and focusing on Windows. People have said, 'Why don't you support Macs? So many people have Macs." It's true. A lot of people have Apple hardware, especially in the laptop space. But the GPUs in those, they're not even close to what we're pushing for our recommended spec."
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