Ubisoft says Tom Clancy's Ghost Recon: Wildlands is the biggest, most reactive open-world game it’s ever made, which is saying something given the scale and interactivity of its Far Cry games – and I’m happy to report there wasn’t a single capturable tower in sight during the impressive co-op demo shown at E3 2015. The premise of ultra-elite military dudes going into enemy territory for off-the-books third-person shooter action couldn’t be much less imaginative, but when it comes to the actual open-world gameplay, Wildlands looks like it intends to break Ubisoft’s mold.
Watch the announcement trailer above.
Co-op shooters have emerged as a trend over the past year or two, but Ghost Recon: Wildlands (which has been in development for three years) takes a much different approach than the near-future military Call of Duty: Black Ops 3 or the sci-fi Halo 5: Guardians. Here, your team (or just you) are dropped into the wide-open Bolivian countryside, given a list of objectives that will weaken the alliance between the drug cartels and the corrupt government, and cut loose to do as much damage as possible by taking them on in any order you choose.
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