mercredi 6 septembre 2017

Fire Emblem Heroes Devs on Sacred Coins, Adding New Ways to Make Characters Stronger


And would Intelligent Systems bring Advance Wars or other games to mobile?

Six months after launch, the team behind Nintendo's second mobile game, Fire Emblem Heroes, have no intention of slowing down its frequent updates of new events, challenges, and more.

Speaking to IGN, Fire Emblem Heroes directors Kouhei Maeda of Intelligent Systems and Shingo Matsushita of Nintendo said fan feedback plays an instrumental role in what the Intelligent Systems team decides to change and tweak. Among those changes fans can expect are new ways of making their existing characters more powerful.

"So when you're thinking about existing characters and ways to make them stronger, you have inherent skills, and you also have Sacred Seals. But we're also developing other methods that you could use to make your character stronger," Matsushita said.

On whether one of those methods the team is working on is a support/ally system players have reportedly dug up in a datamine of the game, Matsushita could not offer any comment. He did, however, say Heroes players can look forward to an update on these strengthening methods in September.

Also on the way in September is the next Tempest Trial, and while Matsushita could not go into detail at this time, he said the studio believes it's come to a great point with the gameplay loop of these trials.

"With Tempest Trials, we've had a bit in June, July, and August, and through those updates we've gotten to a point where the gameplay and events are very polished feeling," he said, explaining that he hopes, rather than new gameplay changes, he hopes fans look forward to "very appealing" Tempest Trial rewards this month.

Similarly, the team has no plans for any major rule changes to Voting Gauntlets, such as the just-concluded Choose Your Legends gauntlet.

We're also developing other methods that you could use to make your character stronger."

A change players can look forward to is discovering an actual use for one of the mobile game's most mysterious collectibles — Sacred Coins. Earned as an award in Arena Assault, Sacred Coins haven't had a function just yet, but an answer to what they do is coming.

"We are currently working toward a way that people will be able to use [Sacred Coins], and you'll learn more about that in October," Matsushita said.

"We really want fans to keep collecting those Sacred Coins and it will definitely lead to something good," he promised.

And as Intelligent Systems has promised in the past, the team intends to continue developing for and improving upon the foundation already laid for Fire Emblem Heroes. And that's in part born from how involved player response has been in production.

"When you think of normal Fire Emblem game development, you're taking the game through development into a very finished state, but Fire Emblem Heroes is never really finished because we're always listening to feedback and we're continuing to develop and grow the game," Maeda said.

That philosophy is also something the team will carry over to production of the next Fire Emblem game, announced for Switch earlier this year.

"What we've learned from working on Fire Emblem Heroes will really help us as we work on future games," Maeda said. "As we're working on future games, we're thinking about what is it that fans want and what is it fans like, and we're able to look at the data we get from Fire Emblem Heroes [and apply that]."

And while the team's mobile commitment right now is only to Heroes, Intelligent Systems does "feel that there's a lot of potential in the mobile market" for the studio to try new games, Matsushita said when asked about whether the developer would bring new games or its other franchises, like Advance Wars, to mobile.

"There are a lot of things we could challenge ourselves to accomplish [in mobile], but for now we really want to use our energy to make Fire Emblem Heroes as great as it can be," Matsushita said.

Fire Emblem Heroes is currently available for iOS and Android.

Interview done via translation.

Jonathon Dornbush is an Associate Editor for IGN. Find him on Twitter @jmdornbush.

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