Sledgehammer Games has offered new details about Call of Duty: WWII's Zombies mode.
PlayStation Blog interviewed Jon Horsley, the lead for Call of Duty: WWII's Zombies mode, to find out what fans can expect from this new iteration of the popular cooperative mode, which features all all-star voice cast.
According to Horsley, the new Zombies mode will deliver more of the tried and true four-player cooperative gunplay against waves of Nazi zombies that fans have come to know and love. He also echoed the studio's prior claims that Sledgehammer is aiming to make this the scariest Zombies mode yet.
"The approach is, of course, rooted in [the studio’s] horror background, so it was a lot of fun to develop this new experience. Our goal was to make this the most terrifying Zombies experience we’ve ever created," Horsley said. For those who don't know, the founding members of Sledgehammer were behind Visceral Games' horror game Dead Space.
Horsley also offered a few details about the setting and plot, confirming the mode will be set in a Bavarian village in Germany towards the end of WWII. Players can explore sewers, laboratories and tombs in this area, as different types of enemies like flaming and running zombies will create greater challenges. The environments aren't just for show either, with Horsley noting that some structures and machines, such as the saw blades seen in the reveal trailer, can be used against enemies.
Horsley also noted that both inexperienced players and veterans will be able to enjoy Zombies, with new players being guided into the game, and plenty of "new challenges and additional layers of gameplay" for hardcore players. Additionally, he confirmed that temporary and permanent upgrades will come to play, but remained tight-lipped about specifics.
For more on Activision's upcoming shooter, check out this special camo-colored PS4 bundle, which will be released alongside Call of Duty: WWII on November 3.
Hope Corrigan is an Australian freelancer for IGN. You can follow her on Facebook and Twitter.
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