Creative director Raf Colantonio on creature design, world building and player freedom in Prey.
IGN's Lucy O'Brien and Luke Reilly sat down with Raf Colantonio, Founder of Arkane Studios and Creative Director on Prey, to get an insight into the new sci-fi shooter. Raf gives insight into the creature design, world building and player choice of Prey, and details how he went from IT support worker to videogame creator. Watch the video above or grab the audio version below.
Download the IGN Happy Hour: Prey Special - Audio Version (24.7Mb)
Or stream it audio-only right here:
And if you like what you hear, you can get more of Lucy and Luke on the IGN AU Pubcast. Catch up on the last five episodes:
IGN AU Pubcast 154: Mate-Mate-Mate, Mate-Mate, Mate!
IGN AU Pubcast 153: Out With the Old, in With the Molyneux
IGN AU Pubcast 152: Rated R for Redundant
IGN AU Pubcast 151: Does It Always Smell Like This?
IGN AU Pubcast 150: The Andromeda Stain
Tristan is the Video Producer at IGN's Sydney office. You can find him on Twitter @tristanogilvie
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