mercredi 1 février 2017

Paris Hilton Was Almost a Boss in South Park RPG


"However you're picturing it in your head, that was it."

South Park: The Stick of Truth at one point featured a boss fight against Paris Hilton, according to Obsidian Entertainment CEO Fergus Urquhart.

"I don't know that I should say this, but I'll say it anyways: There was a boss fight with Paris Hilton at one point and her boss attack was the 'vag blast,'" Urquhart revealed during this latest episode of our monthly interview show IGN Unfiltered.

With regard to her "vag blast" attack, the Obsidian CEO added, laughing, "However you're picturing it in your head, that was it."

Urquhart said he believes the Paris Hilton idea came from their studio, but also noted that Trey Parker had no shortage of amazing ideas for The Stick of Truth. "When we say we made a game, we made four games and you got a quarter," he explained. Urquhart then clarified that it wasn't "like we had 400 percent of a game and in the last month we cut it." During development, Obsidian had an idea for a massive treehouse that "made sense at one point," but ultimately didn't fit within the context of the final game.

As for why the Paris Hilton boss battle didn't make the cut, Urquhart said he thinks the level it was going to be included in "changed a lot." He also highlighted the fact that when they first started making the game, the First Amendment (freedom of speech) didn't cover video games particularly well. "What they could do in the TV show, we couldn't do in games necessarily," Urquhart said. The situation for freedom of speech in video games has since changed, but at the time, there were more limitations on what could be included. "We had to be more careful in the game about things like that than we would now," he explained.

Paris Hilton boss battle or not, we loved Obsidian's South Park role-playing game. Read our South Park: The Stick of Truth review to find out why the 2014 RPG was "the South Park video game we've always wanted." While you're at it, check out this month's episode of IGN Unfiltered for even more fascinating stories from Urquhart, including details about Black Isle Studios' Fallout 3 game that was never released.

Alex Osborn is a freelance writer for IGN. You can follow him on Twitter and subscribe to his YouTube channel.

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