Former Destiny and Halo writer, Jon Goff, is helping pen Microsoft's long-awaited Crackdown 3.
In an interview with Paste, Goff reflected on his perspective writing for Crackdown 3 and how it's different from his past experiences:
“With Crackdown, I wouldn’t say it’s like working on comics and games like Destiny and stuff I’ve done with Halo, because I’ve done a lot of [work] with heroes and building the world through the hero’s eyes," Goff said.
"The fun thing we’re getting to do with Crackdown here, though we still have the hero and the agents … I’m getting to spend a lot of time with the villains. We’re building this cadre of villains that are enemies you love to hate.”
“Some people take ‘Saturday morning cartoon’ as derogatory; I don’t,” Goff said. “I think it’s a gold standard. Those things have character that were incredibly memorable in the middle of some fairly forgettable entertainment. We’re trying to make memorable entertainment with memorable villains.”
“The scope of the world and trying to tell a narrative within a world that is ever changing based on the player’s decisions is a hell of a fun challenge,” Goff said. “And working with the team, working with the people I get to work with, and bouncing ideas off the other creatives and solving these problems, that’s the most fun part of any creative process for me personally.
“That crucible of creativity, and developing a game like Crackdown 3, there are so many systems and so much gameplay and so many things the player can do, and to be able to fit badass characters that you want to punch in the face in the middle of that, it’s a blast.”
Crackdown 3 will be released November 7 on Xbox One, Xbox One X, and PC. You can read our Crackdown 3 hands-on impressions and so much more in our coverage of Crackdown 3 from E3 2017.
Brandin Tyrrel is an Editor at IGN. You can find him talking about games and stuff on Twitter at @BrandinTyrrel.
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