jeudi 22 juin 2017

Skull & Bones Will Have a Story Campaign


...but we're not quite sure how it will work.

While it was introduced very much as a competitive multiplayer game, Ubisoft has confirmed that its pirate ship battler, Skull & Bones will come with a story component - but it's a little unclear what form that will take.

Speaking to PC Gamer, an Ubisoft representative said the game "will offer a narrative campaign which will be integrated into the game and will not be something aside of the multiplayer experience. In this campaign, players will encounter iconic characters and memorable rival pirates. More details will be shared at a later date."

It's a fairly vague description, but appears to be suggesting that the game will build its story mode and multiplayer into a single experience.

The game will be set in a "shared, systemic world," and, as pointed out in our E3 hands-on, will feature as-yet unseen PvE elements. With that in mind, it seems fairly possible that we'll see something akin to Destiny, with story told through a series of individual missions that can be played alone or with your pirate gang.

We contacted Ubisoft for clarification of what form the mode will take, but the developer will currently offer no further explanation.

Skull & Bones - made by the same team that designed Assassin's Creed 4: Black Flag's much-loved naval combat - was announced at E3, and will be released in fall 2018. After getting some time with it, it might not be quite what we wanted, but it's exciting nonetheless.

Joe Skrebels is IGN's UK News Editor, and he's excited for the first story he can write "that's a lie, that's a lie, that's a lie, lie lie" about. Follow him on Twitter.

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