jeudi 22 juin 2017

Cliff Bleszinski Wants to Make Games About Lost Dogs and Mental Health


"Somebody make it please." Agreed.

Cliff Bleszinski has been making video games since he was a teenager and is known largely for his work on first- and third-person shooters like Gears of War and the upcoming LawBreakers. But Bleszinski has ideas for very different games, including one about a lost dog.

"We have two dogs and I just love dogs. The studio is dog-friendly. Any day when we have multiple dogs at work, I can just feel like the tension is so much far less because dogs are awesome," Bleszinski said during an interview with IGN at E3 2017.

If he got around to making it, Bleszinski said he'd call the game Dog Gone. It would feature a dog trying to make it back to his irresponsible family.

"It’d basically be a family that takes the SUV or whatever to the Grand Canyon, and they get distracted by something and they wind up driving back home to Jersey," Bleszinski said. "They somehow manage to forget their dog — terrible people, mind you, much like the family from Home Alone. Then the dog has to go through all these different sections of dogs he meets the Chihuahuas, the Rottweilers, the Pitbulls, the Pomeranians, and everything at these various, different locations."

In addition to the basic story, Bleszinski has some mechanics in mind. 

I want to have analog control over the dog’s mouth with some sort of a thumbstick.

"You have your different verbs like bark, scratch, wag tail, pee, poop, growl, etcetera. That’s one thing about it. I want to have analog control over the dog’s mouth with some sort of a thumbstick,"  Bleszinski said. "You find, like, my dogs, when I give them a treat, they can be so gentle if you ask them to. But they can also bite your finger off if they wanted to.

"That as a game mechanic could be really interesting as well as how you actually wag the tail, or the language of a tail. Going side to side, very animated, or tucking it between your legs to show you’re very upset or nervous. There’s a lot you could do with that. Somebody make it please because I’m not going to get around to it."

While Dog Gone is more of a concept, Bleszinski has pitched a VR game to several VR parties that he said would need a budget of "3 to 5 million or more," though he knows it's "outside everybody's budget when it comes to virtual reality."

"I want to make a real VR game. The only people that I know right now that I've seen making a real VR game are Epic's Robo Recall, which is a gorgeous and legit wave shooter, as well as Ready At Dawn is making that zero-gravity fighting game, which looks awesome because Oculus is giving them a real budget," Bleszinski said.

"What I want to do is a game that is also a treatment for seasonal affective disorder. I get really bummed in the winter... I have a friend who had to leave the Coalition, the Microsoft Gears studio, for San Francisco because he couldn't deal with the gray. 180 days of gray in the Pacific Northwest this past year. I wouldn't be able to deal with it."

Bleszinski is currently working on a new first-person shooter, LawBreakers, that's coming to PC and PS4 in August, though he said it could potentially come to Xbox One sometime. For all of IGN's E3 coverage, visit the E3 2017 event hub.

Miranda Sanchez is an Editor at IGN. You can chat with her about video games and anime on Twitter.

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