A follower is a humanoid or animal NPC (non-player character) who will follow you and obey specific primitive commands. For example, you can tell a follower to follow you, wait, go to a certain point, trade items with you, pick up items, open doors, attack enemy combatants and part ways with you. Your follower can help shoulder some of the burden of carrying heavy loot and other items, but he or she also has a carry limit. Followers can be found in specific locations, specialize in specific skills, and require you to do specific things before they will follow you (see the list that follows).
EditFollower Names, Locations and Methods of Recruitment
Here are all the followers you can recruit and how you can get them.
Name of Follower | Method for Recruitment |
Adelaisa Vendicci | Finish the quest Rise in the East to recruit her as a follower. |
Annekke Crag-Jumper | Found in Darkwater Crossing in Eastmarch. |
Aranea Ienith | This Dark Elf joins you after you've completed The Black Star in the Shrine of Azura. |
Argis the Bulwark | Become the Thane of Markarth to recruit Argis as your Housecarl. |
Benor | He can be found in Morthal. Beat him in a brawl to make him a follower. |
Borgahk the Steel Heart | Found in Mor Khazgur in The Reach. |
Brelyna Maryon | An Apprentice in the College of Winterhold. After finishing the Under Saarthal quest at the College, speak to her and help her test her spells. Upon completing this quest, she becomes your follower. Being a student of the College of Winterhold, she is skilled in magic. |
Calder | Become the Thane of Windhelm to recruit Calder as your Housecarl. |
Cicero | Complete the The Dark Brotherhood Quests and ask him to join you in the new Dawnstar Sanctuary. |
The Companions | Many of the warriors of The Companions guild will become followers once you've finished the questline. These members include: Aela the Huntress, Farkas, Athis, Njada Stonearm, Torvar, Ria, and Vilkas. |
Cosnach | Found in the bar of Markarth. |
Dark Brotherhood Initiate | Complete the The Dark Brotherhood Quests and ask him to join you in the new Dawnstar Sanctuary. |
Derkeethus | Found in Darkwater Pass, in the Rift. Free him from the Falmer and ask him to join you. |
Eola | Complete the quest The Taste Of Death as part of the Daedric Quests. |
Erandur | Complete the quest Waking Nightmare as part of the Daedric Quests. |
Faendal | One of the earliest followers you can gain in the game. He resides in Riverwood. The option to recruit him originates from a miscellaneous task to sabotage a relationship in Riverwood. Whomever you help ultimately ends up as your follower; obviously, helping Faendal secures his loyalty to you. If you get Faendal, you won't be able to get Sven. |
Ghorbash the Iron Hand | You must first gain entrance to Dushnikh Yal. (Orcs are automatically allowed entry) by doing a quest. After that, find Ghorbash near the longhouse during the day. Either persuade him, bribe him, or beat him in a brawl and he will join you. |
Golldir | Golldir is found inside Hillgrund's Tomb in Whiterun. Help him clear the dungeon and ask him to join you afterward. |
Illia | Illia is found just inside of Darklight Tower. When you enter, you witness Illia killing another, and thusly ask for an explaination; this leads to a mini-quest where Illia leads you throughout Darklight Tower to her mother (who is a witch) in order to stop a ceremony that would lead to the creation of another Hagraven. After disposing of Illia's mother, speak to Illia before she leaves to recruit her. |
Iona | Become the Thane of Riften to recruit Iona as your Housecarl. |
Jordis the Sword-Maiden | Become the Thane of Solitude to recruit Jordis as your Housecarl. |
J'zargo | An Apprentice in the College of Winterhold. After finishing the Under Saarthal quest at the College, speak to him and test some of his (unneccesarily explosive) scrolls. Upon completing this quest, he becomes your follower. |
Kharjo | Part of the Khajiit Caravans. Complete his personal quest to find his amulet to recruit him. |
Lob | Complete The Cursed Tribe as part of the Daedric Quests. |
Lydia | This warrior becomes your follower after you finish Dragon Rising. |
Mjoll the Lioness | Found in Riften wearing some sort of animal pelt and blue warpaint on her face. If you ask her nicely, she will tell you about losing her sword Grimsever. Travel to the Dwemer ruin she describes, fight the Ancient Dwemer Guardian Master, retrieve Grimsever, and when you return it, she becomes another female melee tank option. |
Ogol | Complete The Cursed Tribe as part of the Daedric Quests. |
Onmund | An Apprentice in the College of Winterhold. After finishing the Under Saarthal quest at the College and speak to him and help him retrieve his family amulet. Upon completing this quest, he becomes your follower. |
Roggi Knot-Beard | Found in Kynesgrove. |
Sven | One of the earliest followers you can gain in the game. He resides in Riverwood. The option to recruit him originates from a miscellaneous task to sabotage a relationship in Riverwood. Whomever you help ultimately ends up as your follower; obviously, helping Sven secures his loyalty to you. If you get Sven, you won't be able to get Faendal. |
Ugor | Complete The Cursed Tribe as part of the Daedric Quests. |
Uthgerd the Unbroken | At the Bannered Mare in Whiterun. Beat her in a brawl to win her companionship. |
- You must meet certain conditions before a NPC will become your follower (see the list that follows).
- You can have humanoid followers as well as animal followers.
- Generally, you can have only one humanoid follower and one animal follower at any given time, but there are exceptions to this (see Getting a Party of Five or More, below).
- If you want to replace someone, you would have to dismiss your current one and ask the other to join.
- When dismissed, the follower returns to wherever you first found them (e.g. Lydia can be found at Dragonsreach in Whiterun).
- You can equip followers with additional, or better weapons and armor to make them even more valuable assets to combat situations.
- When sneaking, your follower will sneak with you.
- All the parameters around successful stealth apply to followers, as well. (For example, a follower with Heavy Armor will probably give away your position despite your own prudence.)
- Some followers will use a bow when you use a bow, if the follower has a bow equipped and the target is not at close range.
- If you give a torch to a follower, he or she will use it to light the way at night, or in a dark area. The follower can do this even when holding a two-handed weapon, such as a great sword.
- A follower will not be able to accept additional items from you once his or her weight limit is reached. You may, however get him or her to carry more than this limit by dropping items and commanding the follower to pick them up. (This might be a bug, as it does not appear to make the follower move any slower.)
- When a follower's health becomes too low, he or she will stop fighting and crawl on the ground. The follower can be killed while in this state, but if you are near, enemy combatants will turn their attention to you, instead.
Although only one follower fights by your side, you can recruit multiple quest NPCs and use other tricks to create an Insane Crown Posse, potentially having many, many people in your current party.
Name of Follower | Method for Recruitment |
Meeko | You find this dog in the wilds somewhere in Hjaalmarch, or in Mekko's Shack. |
Stray Dog | A random encounter in the wild. The dog will stay with you until he dies, or until you tell him to go home, at which point you can later find the dog at the location of the encounter. |
Barbas |
Dog who assists you during the quest A Daedra's Best Friend. You may keep the dog as a follower if you begin the quest but never finish it, even if you have another animal follower. |
Vigilance | You can buy this dog for 500 gold from a man named Banning who usually hangs around Markarth Stables. |
Aucun commentaire:
Enregistrer un commentaire