This section will contain Cheats and Secrets for Dishonored 2.
Warning: Slight spoilers for Mission 7 are contained below.
In Mission 7 - A Crack in the Slab, you will be tasked with uncovering Delilah's secret that took place three years prior in the mansion of Aramis Stilton - causing Stilton himself to go mad.
As with any time travel - what you do in the past can have some hefty effects, but none so more than what you do with Aramis Stilton himself. Leaving him alone won't change anything, but if you knock the man unconscious, he won't be awake to encounter what drove him insane.
Warping back to the present will instantly change everything: Stilton will be sane, his mansion intact and renovated, and even the mine workers of the Dust District will still be watched over by him. Even more shocking - your associate Meagan Foster will never have got into the fight that cost her an arm and an eye - though she won't remember otherwise.
Beyond the stunning story elements, you'll also be able to collect 4 new Bonecharms and 1 new Rune in the new version of the mansion and Dust District that weren't there before, while any you didn't pick up in the dilapidated version of the mansion will be gone forever.
Note that if you kill Stilton on that fateful night, his story will end there, but without the man to live in his decrepit estate, the mansion will be passed off to a baron, who then abandons the unkempt but renovated mansion, and no new collectibles will be added.
If you're scared of heights and even more scared of falling to your death - both Emily and Corvo have unique alternatives that allow toy to stop a fatal fall.
With the ability Doppelganger, Emily can create a duplicate of herself - that serves as a fun distraction or even a fighting partner. What's better is it can be summoned on the ground as you fall, and can then be drop assassinated - cushioning your fall at the cost of your familiar.
On the other hand, Corvo has his own trick. While Blink still takes into account your velocity, casting Possession on someone or something as you fall does not. Make sure you have the upgraded Possession on humans, so that any rat, fish, fly, or human can serve as a cushion for your fall.
To get the achievement Eureka in Mission 6 - Dust District, you'll have to solve a very complicated (and randomized) logic puzzle using the Jindosh Riddle. While it can be solved by those with the patience to sit down and think on it, there is an easier way.
Manually save your game and progress through the mission normally and either kill one of the leaders and bring them to the other - or sneak through both sides to find the note in Durante's room that holds the answer.
Write down the answer to the riddle, and reload your earlier save file. Now using the notes that are the answer to your specific playthrough, you can solve the riddle and the game will think you solved it yourself, awarding you the achievement, and letting you bypass most of the mission.=
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